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-Adrenal Glands (WS)
i like the list for the most part the only things that i would adjust are getting the rid of the toxin sacs on the hormaguants make them cheap cause they're not going to last very long, second see if you can drop the points on the hive tyrant, you dont need everything you've got on him but its your choice what you drop, dropping a couple things will add some models to your army if you want more guys to use
Originally Posted by Pathofskulls
I understand what you're saying, but this army suffers from "Using What I Got" rules. :ninja:
Toxin Sacs are the best upgrade Hormagaunst can take. Wounding Space Marines on 4+ instead of 5+ is huge when you can get up to 36 attacks. Wounding Imperial Guardsmen on 3+ is just wrong. :yes:
Originally Posted by [Black] Katalyst
I also think you should consider dropping them, also maybe you could add a close combat unit, this would have its uses and a psychological side, they stand away from you, they face the fire, they come near and they take the nid combat. Maybe some faster units to take out units such a devestators or skimmers.
This could however, go against your armies theme and you may not wish to do so. Also it could involve buying models.