1000Pt. New To Eldar (Opinions) - Warhammer 40K Fantasy
 

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  1. #1
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    1000Pt. New To Eldar (Opinions)

    HQ:
    Farseer
    CCW/SP & Guide

    Farseer:
    CCW/SP & Guide

    Elite:
    6x Fire Dragons

    Troops:
    16x Guardian
    Warlock(CCW/SP) w/conceal & Scatter Laser

    16x Guardian
    Warlock(CCW/SP) w/conceal & Scatter Laser

    Fast Attack:
    2x Vyper
    Starcannon

    Heavy Support:
    Falcon Grav Tank
    Bright Lance, Holofield, and Spirit Stones


    My plan was to have the fire dragons in the Falcon(pretty obvious) and have the Vypers fly escort to attack my friends monolith/carnifex/bassilisk, whichever friend I am playing. Then using my guardian squads heavy weapons pick on their troops. The Farseers will be with the guardians at first but latter in the game I may move one into the falcon. I chose the scatter lasers for the guardians, because first of all the starcannon is apperntley getting nerfed and I am hoping the scatter laser gets 4 shots instead of the D6(so the rumors say) which would be deadly if you can re-roll the misses. It would be perfect for guardsmen and guants, also its boring to have starcannons on everything. Of course nothing’s final until the new codex is released. I would like to have some feedback on my list and/or strategy. Thanks.


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  3. #2
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    take the brightlance off the falcon and put it on a guardian platform. give the falcon a s6 weapon, that way it can fire all of its weapons on the move, which is a big bonus.

    split the vypers into two separate squads, make more targets for your opponents to deal with.

    it's not a bad list. weak in hth though.

  4. #3
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    I'd say ditch one of the fire dragons and put a farseer with a singing spear into the squad (and thus into the falcon).

    This way the farseer can guide the falcon (which should indeed have an s6 weapon instead of a brightlance, and you might want to consider the shurican cannon as you'll be getting close to the enemy with the fire dragons anyway.)

    You might also want to try giving the other farseer fortune instead of guide so that one of the guardian squads will be much more resiliant to shooting. That's something you can change whenever you want though.

    I would break your other guardian squad up into two, then ditch the warlock and a couple guys so you can get an extra weapon platform. This increases the amount of firepower you have out there.

    True they are more vulnerable but you'll be using movement and terrain to keep them safe. And you will still have the one big squad with the farseer that can go around as it pleases. Keep the small ones in or behind cover and just have them peek out at the enemy so that they only take return fire from what they're trying to shoot. You'll need to do this with they vypers too.

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    Thanks for the suggestions they were very helpful. Here is the updated list.

    HQ:
    Farseer
    Singing Spear & Guide

    Farseer
    Witchblade, SP & Fortune

    Elites:
    x5 Fire Dragons

    Troops:
    10x Guardian
    Warlock(CCW/SP) w/conceal & Scatter Laser

    10x Guardian
    Warlock(CCW/SP) w/conceal & Brightlance

    10x Guardian
    Warlock(Singing Spear) w/conceal & Starcannon

    Fast Attack:
    Vyper
    Starcannon

    Vyper
    Starcannon

    Heavy Support:
    Falcon Grav Tank
    Scatter Laser, Shuriken Cannon, Holofield, and Spirit Stones

    Points: 989

  6. #5
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    Not a "beardy" list by any means but it should be fun to play with.

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