1500 point first eldar + new codex!! - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 9 of 9
  1. #1
    I've had enough! timk1111's Avatar
    Join Date
    Apr 2006
    Location
    Brisbane, Oz
    Posts
    2,041
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    205 (x7)

    1500 point first eldar + new codex!!

    Gday,

    Just got my first eldar dex, and its the new one. I cant decide between eldar or dark eldar tho. Here my eldar list and tell me what you think:

    HQ - Avatar

    HQ - Farseer
    -fortune, guide, spirit stones, runes of witnessing

    T - 9x Dire avengers
    Exarch with: 2x Shuricats, Blade storm


    T - 9x Dire avengers
    Exarch with: Powerweapon, shimmer shield, defend

    T - 10x Guardians + Warlock
    scatter laser platform, warlock with: conceal

    E - 8x Striking scorpions
    exarch with: scorpions claw, Shaddow strike, stalker


    E - 6x Fire dragons + Wave serpant transport
    exarch with: Fire pike. Sperpant has: TL Bright lance, Shuriken Cannon, Vectored engones, spirit stones

    HS - 5x Dark reapers
    -exarch


    HS - Wraith lord - 140
    wraithsword, bright lance

    TOTAL - 1498

    Ok then hit me!!!

    this is my 3nd attempt at the list. how i do....

    Last edited by timk1111; November 15th, 2006 at 09:34.

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    The Fallen Cheredanine's Avatar
    Join Date
    Jan 2003
    Location
    SW England
    Age
    48
    Posts
    7,745
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    411 (x8)

    Quote Originally Posted by timk1111 View Post
    Gday,

    Just got my first eldar dex, and its the new one. I cant decide between eldar or dark eldar tho. Here my eldar list and tell me what you think:
    OK with Eldar you are dealing with an expensive (points wise) army that is full of fragile units only really good at doing one thing, you have to get the entire army to work together, for each unit ask yourself - what is this unit doing for my army? Do I need that task done? is this the best unit for the job?
    HQ - Avatar
    OK kind of exception to the rule, he walsws up the field, getting shot and then hits things, only realy effective if you have other things in the army that require the attention of high strength weapons.. in your case really only the fire prisms, which I will come on to..
    HQ - Farseer
    -doom
    Whose target is he going to doom? would he be better guiding? could he do both with spirit stones?
    T - 10x Dire avengers
    Exarch with: Powerweapon, shimmer shield, defend, bladestorm

    T - 10x Dire avengers
    Exarch with: Powerweapon, shimmer shield, defend, bladestorm
    OK, will have a tendancy to get outranges or outfought by specialist units but still ok
    T - 10x Guardians
    Eldar missile launcher platform
    No. Guardians, vypers etc have pants BS, they only hit half the time, do not give them weapons that are single shot, especially if you are hoping to take something large down (tanks), Stick to shuriken cannons, Scatter lasers and staar cannon on these
    E - 6x Harlequins
    all with harlequin kiss
    Fragile as hell and expensive, I would master the rest of your army before going for these guys, if you want an asasult unit, probably take scorpions
    E - 8x Howling banshees
    exarch with: Executioner, acrobatic
    No, point with banshees is to kill as much as possible on the charge, if your opponent gets to hit back you will die, so max out the squad
    Also be carefull, they are fragile and will draw fire like mad. (another reason for maxing out the squad) there really is no solution to the issue with banshees, they either get shot running up the filed or shot the turn they jump out the transport, which is why I suggested scorpions above, the extra armour save, plus the infiltrate means they are more resilaint
    FA - 2x Vypers
    2x Bright lance
    Nonono
    max out the number of squads for vypers and minimise the number of vypers in each squad, so in this case, take 2 squads of 1, that way a single squad can not take down both vypers and you can choose to target 2 seperate things
    Also see the comment on guardians above, give vypers multi shot weapons, other squads are better at tank hunting
    HS - 4x Dark reapers
    nice, although 5 would be better
    HS - Fire prism

    HS - Fire Prism
    Noooooo, Prisms are recieving much hype from GW, both in WD and from GW staffers who clearly havent much experiance in Eldar

    By combining them they become effective, however, you only need to kill one to make the other ineffective against marines. So they are still naff.
    That said, assuming you move the EML off the guardian squad and lose the BLs off the vypers, you are light on anti tank, which two Fire prisms can do, but I would prefer falcons
    Also consider upgrades to make them more resilient
    Finally considering you really only have 2 armoured vehicles, these two are gonna draw every lascannon on the field, they are not gonna last long
    TOTAL - 1496

    Ok then hit me!!!

    --also, with the fire prisms, is there anything else in the dex that you can combine the beams with, or can you only do it with another fire prism, coz thats the main reason ive used 2. i cant find one.....--

    Regards, tim
    Nothing else combines,
    Drop the avatar and teh prisms, change the weaponry on the vypers and the guardian squad
    Do the other tweaks,
    Add some more anti tank, perhaps watr walkers with 2 bright lances, perhaps Vibro Cannons, perhaps an autarch on a bike/with wings with a fusion gun, perhaps giving your farseer a bike and a singing spear, perhaops hawks with haywire grenades etc etc

    hope that helps
    Everything you have been told is a lie!


  4. #3
    Advocatus Diaboli Rork's Avatar
    Join Date
    Dec 2004
    Location
    Prowling LO, looking for fresh meat.
    Posts
    4,571
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    476 (x8)

    By combining them they become effective, however, you only need to kill one to make the other ineffective against marines. So they are still naff.
    I disagree - Tau hammerheads are still valuable vs marines, for example. While the AP3 linked shot is very nice, even the S9 shot alone (or the S5 if you're going for volume of hits) is still worth having to kill a couple of marines per turn.

    A single fire prism has an edge over the bright lances vs medium armour tanks (and the monolith), too. With the right upgrades (holo-field, spirit stones, vectored engines) you also have a tank that is ridiculously difficult to kill.

    And against GEQ armies, you can forego linking their shots...


    Having an army and not owning a rulebook is like owning a car with no steering wheel.

    Quote Originally Posted by amishcellphone
    <3 rork. He does all the arguing so I don't have to.

  5. #4
    The Fallen Cheredanine's Avatar
    Join Date
    Jan 2003
    Location
    SW England
    Age
    48
    Posts
    7,745
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    411 (x8)

    Quote Originally Posted by Rork View Post
    I disagree - Tau hammerheads are still valuable vs marines, for example. While the AP3 linked shot is very nice, even the S9 shot alone (or the S5 if you're going for volume of hits) is still worth having to kill a couple of marines per turn.
    Ah but Rork old bean, back to one of the starter Qs, is there anything that can do it better? even ignoring reapers, a falcon can put down more fire power (9 shots)
    A single fire prism has an edge over the bright lances vs medium armour tanks (and the monolith), too. With the right upgrades (holo-field, spirit stones, vectored engines) you also have a tank that is ridiculously difficult to kill.
    Against medium armour you shouldnt be using either the prism or bright lances, this is where all that str 6 weaponry comes in, a falcon can, as above, put out 9 shots at str6 or better, the prism still misses 1 turn in 3, the falcon is far more likely to consistantly take down anything but heavy armour, that is the domain of the bvright lance
    And against GEQ armies, you can forego linking their shots...
    True, but then for the price of a prism tank you can put 3 war walkers on the field with shuriken cannon, that is 18 shots, GEQ? I see no GEQ!
    Right tool for the job/can anything so the job better?
    Everything you have been told is a lie!


  6. #5
    I've had enough! timk1111's Avatar
    Join Date
    Apr 2006
    Location
    Brisbane, Oz
    Posts
    2,041
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    205 (x7)

    ok, ive had much time to think, and have come up with this list. the first post was just edited (quite heavily too!!)

    feedback now?????

    regards, tim

  7. #6
    The Fallen Cheredanine's Avatar
    Join Date
    Jan 2003
    Location
    SW England
    Age
    48
    Posts
    7,745
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    411 (x8)

    Quote Originally Posted by timk1111 View Post
    HQ - Avatar
    Fine
    [/quote]
    HQ - Farseer
    -fortune, guide, spirit stones, runes of witnessing
    [/quote]Why fortune and guide? what is he doing?
    T - 9x Dire avengers
    Exarch with: Powerweapon, shimmer shield, bladestorm
    A second shuriken catapult far better suits bladestorm
    T - 9x Dire avengers
    Exarch with: Powerweapon, shimmer shield, defend
    Fine
    [/quote]
    T - 10x Guardians + Warlock
    scattor laser platform, warlock with: conceal, spirit seer
    [/quote]Why waste points on spirit seer? is he expected to control the wraithlord as well as the guardians? That is not going to work, a wriathlord can not keep up with a guardian squad
    E - 9x Striking scorpions - 171
    exarch with: scorpioons claw
    Give them infiltrate
    E - 6x Fire dragons + Wave serpant transport
    exarch with: Fire pike. Sperpant has: TL Bright lance, Shuriken Cannon, Vectored engones, spirit stones
    A little much spent on upgrades for my comfort but I can see why
    HS - 5x Dark reapers
    Crying out for an exarch
    HS - Wraith lord - 140
    wraithsword, bright lance

    TOTAL - 1498
    Fine
    Ok then hit me!!!

    this is my 2nd attempt at the list. how i do....[/QUOTE]

    Reasonably solid, most of the above is just tweaks, most important thing is probably the lack of infiltration on the scorps
    Everything you have been told is a lie!


  8. #7
    I've had enough! timk1111's Avatar
    Join Date
    Apr 2006
    Location
    Brisbane, Oz
    Posts
    2,041
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    205 (x7)

    --first post updated--

    Gday,

    ok, i included most of your tweaks.

    The farseer has guide and fortune cause ive seen those used in games to deadly effect. i thought i could either keep him back with the dark reapers to give em guide, and fortune (esp since now they have a 3+save) or run him with the wraith lord and scrops, giving the wraithlord guide, and the scorps fortune. but also for anything else i may need ir for. a guided bladestorm would come in handy!

    i gave that warlock spiritseer cause i had a spare 6 points. now its gone.

    made the scops infiltrate with move through cover. should be handy.

    i know that the fire dragons and the sepant are really expensive, but they serve the specific role of tank hunting. id take a falcon, but i dont like having too many heavy supports (in case i get marked down) and i hate bs3 on the falcon. at least the serpant is twin linked.

    also, its ashame that pretty much all the stuff i reckon is really cool are all heavy supports. i only get 3 damn it!!!

    the reapers have that exarch you asked for, but i resisted a temptest launcher. i didnt want his great BS ruined by a guess range weapon that'll scatter 2 out of 3 times, and have to pay more for it.

    well, i think thats just about it, and i have an army im happy with. thanks for the help.

    tim
    Last edited by timk1111; November 15th, 2006 at 09:32.

  9. #8
    Son of LO LordLink's Avatar
    Join Date
    Aug 2005
    Location
    Australian. Capital. Territory
    Age
    26
    Posts
    3,475
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputation
    228 (x8)

    a few minor changes I'd advise.

    Witnessing on the Farseer is EXTREMELY risky. It makes you a fair bit more likely to suffer a warp attack and with the instant kill threat now its risky. Even with an improved ghosthelm.

    You need to give something to your exarch. For your list I'd say a fast shooting missile launcher would be good. Otherwise a crack shot reaper launcher.

    consider crack shot on your dragon exarch maybe?

    embolden would probably help your guardians more than conceal. Up to personal preference though.

    The army looks pretty good. Some nice specialist units and looks like a basic eldar army. To expand on it consider a falcon for the fire dragons (instead of a wave serpent) and some shining spears. An autarch or phoenix lord would also be good for expanding.
    Check out my Codex: Farmyard Animals here!

    If anyone wants any kind of help writing fluff for any kind of GW army just ask.

    Fluffmaster
    Anzac Clan

  10. #9
    Son of LO Plague_00's Avatar
    Join Date
    Nov 2005
    Location
    Pyromania
    Age
    29
    Posts
    2,263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    -5 (x0)

    HQ - Avatar

    HQ - Farseer
    -fortune, guide, spirit stones, runes of witnessing
    avatar is fine although in your army he is a bit of a fire magnet (get da' pun har har :rolleyes: ) the seer really needs to lose fortune in favour of doom as i beleive fortune just really isn't worth the points we now pay and doom is friggin sweet

    T - 9x Dire avengers
    Exarch with: 2x Shuricats, Blade storm

    T - 9x Dire avengers
    Exarch with: Powerweapon, shimmer shield, defend

    T - 10x Guardians + Warlock
    scatter laser platform, warlock with: conceal
    the advengers deserve to get their 10 guy back on both squads but especially the first one 3 extra shots in the right sit can win/lose a game, the guardians are a nice setup but personally i like larger squads so later in the game when the enemy'e breathing in the face of you firing line they can step forward and unload with relative competence (most foes quickly lose the smile on their face when staring at 28 cat shots and 4 scatter )

    E - 8x Striking scorpions
    exarch with: scorpions claw, Shaddow strike, stalker

    E - 6x Fire dragons + Wave serpant transport
    exarch with: Fire pike. Sperpant has: TL Bright lance, Shuriken Cannon, Vectored engones, spirit stones
    okay the scorpy's are nice but i feel that the wave serpent is wasted on the dragons when you have a heavy support slot free why not get a falcon will work out about the same points have more killiness and can still transport the dragons

    HS - 5x Dark reapers
    -exarch

    HS - Wraith lord - 140
    wraithsword, bright lance
    i would like to see a tempest launcher on the exarch it is a totally sweet weapon and as to the wraithlord he looks alright but dropping him would free up a considerable amount of points to which affect some changes (allowing you to drop the spiritseer upgrade* while it aintalot of points it means your guardians will have to babysit the lord which is not goo for either units)

    as a last note row really arn't nesecary on your seer and units like vypers and walkers are worth considereing
    "take my love, take my land, take me to where i cannot stand, i don't care i'm still free you can't take the sky from meee" ;- firefly

    "i'm gonna grant you your greatest wish i'm gonna show you a world without sin" ;- serentiy

    "I am a leaf on the wind, watch how i soar" ;- serenity

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts