Great 1500 point RR style kabal goes WWP! - Warhammer 40K Fantasy
 

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  1. #1
    LO Zealot Sareld's Avatar
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    108 (x4)

    Great 1500 point RR style kabal goes WWP!

    My ghostwind kabal has won many grat battles over the ages, but after I started my WWP cult I have realized that WWP armies are simply better in most cases. I dont want anything in my army to fall into disuse, though I definately want a solid WWP carrier system that can get my portals where I need them. The FoC was a little in the way, as I could only fit in one more warrior squad, so the challenge were simply to fit in the carriers and their foot slogging support. First things first, my 1500 point kabal force looks like this:

    HQ:

    Archon Lok-Nar (152)
    + Punisher
    + Tormentor Helm
    + Shadow Field
    + Combat Drugs
    + Animus Vitae
    + Plasma Grenades

    ---------------

    Troops:

    8 Warriors (175)
    (Archon joins this squad)
    + Splinter Cannon
    + Blaster
    1 Sybarite
    + Agoniser
    + Splinter Pistol
    + Plasma Grenades
    Raider
    + Horrorfex

    9 Warriors (203)
    + Splinter Cannon
    + Blaster
    1 Sybarite
    + Agoniser
    + Splinter Pistol
    + Xenospasm Grenade Launcher
    + Plasma Grenades
    Raider
    + Horrorfex

    9 Warriors (183)
    + Splinter Cannon
    + Blaster
    1 Sybarite
    + Agoniser
    + Splinter Pistol
    + Plasma Grenades
    Raider
    + Horrorfex

    9 Warriors (183)
    + Splinter Cannon
    + Blaster
    1 Sybarite
    + Agoniser
    + Splinter Pistol
    + Plasma Grenades
    Raider
    + Horrorfex

    9 Warriors (183)
    + Splinter Cannon
    + Blaster
    1 Sybarite
    + Agoniser
    + Splinter Pistol
    + Plasma Grenades
    Raider
    + Horrorfex

    ---------------

    Heavy Support:

    Ravager (140)
    + 3x Disentegrators
    + Night Shield

    Ravager (140)
    + 3x Disentegrators
    + Night Shield

    Ravager (140)
    + 3x Disentegrators
    + Night Shield

    Total: 1499

    Now, I want to hide every raider and the lord himself in the WWP, while the ravagers stays on the table to blast anything that threatens the carriers. The WWP add on I am considering looks like this:

    HQ:

    Haemunculi (95)
    + Sisscorhand
    + Destructor
    + Web Way Portal

    Haemunculi (95)
    + Sisscorhand
    + Destructor
    + Web Way Portal

    ---

    Troops:

    15 Warriors (159)
    2x Dark Lance
    1 Sybarite
    + Splinter Rilfe
    + Poison Blades

    Total: +349 points

    In other words, this list will be competing at the 1850 point level with the WWP upgrade.

    Ideas? Suggestions?


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  3. #2
    Orks_n_Bugs Bugs_n_Orks's Avatar
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    188 (x4)

    Looks good

    one thing I'm a bit concerned about is that there's only one walking squad to sheild the Haemonculi. One of the best things about having two portals is being able to open them at opposite ends of the table and having your guys come out where ever they're needed. You could use your ravagers to sheild your other heamonculi but I'd generally think that to be a waste of a ravager. Also I'd drop the sybarite for an extra body in the walking squad, maybe the DL's too. They'll be taking pretty serious fire and you want them to soak up as much as they can.


    I'm interested to know how this army fairs against different opponents. My WWP list for 1850 has two 18 man warrior squads with sybarites carrying portals, 2 dracon + incubi squads, 3 wyches + 1 beast, and 2 talos. It does very well aganist most MEQ armies but sometimes struggles with really big hordes and anything with lots of ordinance that can wipe out my carriers.
    The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. Bring them understanding of the power of ourselves through our strength and their fear. The inferior flesh will be entirely destroyed, all fragments will be smashed. Ourselves will fight to the last, all weak flesh must be consumed

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