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here is my idea for a deciever-destroyer list.
lord destroyer body res orb phase shifter war scythe
i know the phase is low but the orb and deciever should help alot with this. how do i proceed? is this list competitive? cheesed out iron warriors could be big trouble. assault based armies should be easy pickins. just gotta watch out for those hormagaunts on turn 1-2 and i should be allright. any ideas as far as tactics, it looks like it plays its self pretty well.
any ideas on being more competitive?
IMO deceiver is a waste of points in this list, ex entirely dedicated to shooting minus the HQ's. While spending 210 points on your D lord is still probably too much, 300 on the deceiver is a bad choice IMO.
The D lord while fast yes isn't really needed, the destroeyrs are numerous enough to not really worry about being isolated and they won't benefit from the res orb like the warriors will. IMO take a foot lord with res orb (if you want still bolt on the phase shifter and warscythe - I do).
I would lose the deceiver for more warriors, you can never not have enough warriors really.
6 Heavy D's is....overkill, unless you are facing deathwing or a godzilla list there is practically no way you're going to need that many HD's and they are extremely expensive. Drop 1 squad (4 is still a lot, but not overkill).
With all these spare points I suggest either a monolith and another 10 warriors to give you a very strong core or go for another warrior mass and get another 23 (yes 23) warriors in there.
Generally C'tan are not worth it unless you build a list around them, which this clearly isn't. He is going to get by every lascannon / railgun you will be facing and in a competitive envrionment he will go down pretty easily. C'tan are just too slow.
Thats my take anyway.
im building this list to be competitive.
sorry probably should have made that clear from the get go.
aswell let me amend the list...
3 heavy destroyers
3 heavy destroyers
3 heavy destroyers
this is the current list.
the deciever runs the gauntlet of close combat monster to disruption. the jet bike destroyers are fast enough to take advantage of most transport heavy lists. aswell jump pack infantry has a hard time pursuing them while the deciever pretty much marchs after what he wants. the warriors run support where needed. honestly any one fielding so few models in a cron list that doesnt have the deceivers as a deployment cushion is just silly. with only 4 heavy destroyers against a deathwing or godzilla list i pretty much might as well have not played. i see no excuse for any competitive cron list to not max there available heavy slots with em. as far as adding a monolith in a very infantry light necron list goes i see no merit therein. the lith is support support support, for infantry.
simply put, destroyers with the deciever have so much versatility its not even funny. this list out guns the heck outa the list variation you suggested in all acounts. i most heartily agree in the build you suggest you cannot have enough warriors.
c'tan are simply to many points to be put into any list ad hoc. im not fielding the c'tan just for his close combat prowess or any 3 other prominent abilities he has, its every bit of his profile that can be taken advantage of with this list, that makes him my choice.
think about it, destroyers dont need res orb, almost always. they should not get stuck in cc
with meqs. their fire power obliterates tanks. the heavies hedge my bets like no other cron selection(.) against terminator saves, which in some lists are abundant. my failings will be my low phase number every time. its a finesse list.
this list is entirely built around the c'tan, by the way.
so my question to the_outsider would be, how is this new list not built around the deciever?
thanks for the suggestions, just finalised the list during 8 hours of thinkin while at work.
oh, 1 more; what typical competitive lists will shread me apart?
the edit, below...
chance bs 4 railgun deals wound to a c'tan.(ie hammerhead)
27.78%, or 5 outa 18.
chance bs 4 twin linked railgun deals a wound to a c'tan.(ie broadside with marker drone)
37.037% 10 in 27.
chance bs 3 venom cannon deals a wound to a c'tan.(carnifex, 2 shots)
41.67% 5 in 12.
chance bs 4 twin linked lascannon deals a wound to a c'tan.(ie predator)
29.629% 8 in 27.
chance bs 4 lascannon deals a wound to a c'tan.(ie tac squad lascannon)
22.22% 2 in 9.
chance bs 3 lascannon deals a wound to a c'tan.(ie guradsmen)
16.67% 1 in 6.
chance 9 obliterators deal a wound to a c'tan.(just for fun)
200% or 4 outa 2.
if that helps put perspective on a c'tans survivability.
Last edited by purple40k; January 24th, 2007 at 09:31. Reason: had to add in percentages for lascannons and railguns to bring my c'tan down.
Ah, the old Destroyer list. This type of list can be very competitive, but as you said, it's definitely finesse. You have such a low phase out that every death hurts. You need to pick a fire lane, and in one round of shooting obliterate everything in that lane that could possibly fire back at you. Concentrate your firepower, so long as there aren't too many large blast templates. Just hide the warriors in a corner behind a building or hill or something, because they are all you have between victory and phase out. Personally, 9 HD's and 15 D's is a bit overkill, but it is fluffy for a Destroyer list I suppose and it is competitive. To each his own. Now the Nidzilla player might as well not even play
I'm not a necron player, but I am worried about your phase out. I play guard, and any guard list with a couple of basalisks would be a serious problem. Also, deep striking armies can assasinate your warriors with ease. There are not enough of them.
"When one man dies it is a tragedy. When thousands die its a statistic."
Now the deciever is just a waste of points (like it was before).o my question to the_outsider would be, how is this new list not built around the deciever?
Just drop him and take either a D lord or foot lord and simply bump up the warriors.
Jobs a good'un.
okeedoke, aliciblades, show me a guard list that is competitive and destroys my destroyer build.
whats with the deciever hate, explain!?!? how do his abilities not compliment this list more than your suggestions.
i understand your phalanx mentality. i dont want to phase out, and necrons are tough. heavy destroyers are bad because 20 warriors rapid firing on a t4 model with a 2+ averages killing 2 terminators. gaus hurts all tanks. shoot anything enough it will fail saves. c'tan lower phase out. etc...
this aint no phalanx.
so i ask again outsider...
how is the deciever a waste of points, what offensive abilities and tactical advantages do i gain by dropping him?
drop pods could be trouble, imagine em comin in around the warriors yeesh.
furthermore what persons playing against ordinance, with good ap, ever allow ordinance a chance to nab more than 3 models at once?
thanks i look forward to more theory based discussion.
ps im just asking for numbers strats theory hammer some a+b=c's.
thanks a ton!