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Hi I have just bought the codex and had a rummage through it and I saw that orks gives you a wide range to choose from so I thought of making a list which could be pretty good but im not sure, i might be doing everything wrong, so could I maybe get some help? Thanks
HQ - Warboss
5 flash gitz with Nob - 56
5 big shootas - 40
total - 96
20 sluggas w 2 burna's - 192
19 sluggas w 3 burna's- 189
2x10 gretchins w slaver and squig hound - 88
total - 469
2 killa kans - 90
Battle wagon with zzap gun - 135
Basalisk - 100
this isnt a totally cc army but i think its balanced i guess, i like the sluggas so i bought some of them and gretchins are cool lol
I would love any form of critisism to this list with some help or improvements with it, thank you
Last edited by Wazzasonofra; January 31st, 2007 at 23:24.
Im not an ork expert, but killa cans in my oppinion killa cans are a lot of points. Your not going to kill anything by shooting with it. And its effectiveness in close combat isnt that great. As a guidline do not use any Ork that is primarily for shooting (save for anti-tank). A basalisk is good, and should give you your anti-tank capability.
You need sluggas!!!! ORks find their strength in numbers. You need to throw this list away, and make one that has nothing shhoting based (save for the basilisk) because there wont b that many tanks in a 1k game anyway.
You may want to consider adding some wartrucks (and going the all popular speed freaks)
Last edited by Kalypso; January 31st, 2007 at 23:55.
-Do not regret what you cannot change
so what if I replace the killa kans and flsh gitz with a slugga and 15 stormboyz with a nob?