1850 pt Mech Eldar - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member Seth the Dark's Avatar
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    1850 pt Mech Eldar

    Here's a little list I've been cooking up. Any comments will be appreciated:

    HQ
    Farseer 113 pts
    - Jetbike, Singing Spear, Doom

    Troops
    10 Dire Avengers 317 pts
    - Exarch: Dual Catapults, Bladestorm, Defend
    - Waveserpent: Twin Linked Missile Launchers, Spirit Stones, Vectored Engines

    10 Dire Avengers 317 pts
    - Exarch: Dual Catapults, Bladestorm, Defend
    - Waveserpent: Twin Linked Missile Launchers, Spirit Stones, Vectored Engines

    7 Pathfinders 168 pts

    7 Pathfinders 168 pts

    Fast Attack
    8 Warp Spiders 218 pts
    - Exarch: Dual Deathspinners, Withdraw

    5 Shining Spears 227 pts
    - Exarch: Shuricannon, Withdraw

    Heavy Support
    Fire Prism 160 pts
    - Holo-field, Spirit Stones

    Fire Prism 160 pts
    - Holo-field, Spirit Stones

    Grand Total: 1848 pts

    "They say the Darkness consumes you. They don't say what happens after It's done."

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  3. #2
    Son of LO Plague_00's Avatar
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    alright well first drop the jetbike on the seer he is too old and venerable to go whizzing around on some confrangled machina

    next change the missl launchers to brighlances on the serpents i would also switch the second catapults for shimmersheilds or direswords

    i like units of seven luck number :LOL:

    i hate warp spiders so i suggest dropping their chaos using butts in favour of some harlequins 7 including jester, seer and leader will set you back about the same (some don't lke the jester but nuts to them it's fluffy )

    spears are okay but drop the cannon for a star lance it'll come in much handier trust me

    woot fireprisms i've been thinking of doing the same thing lettme know how it turns out kay?
    Last edited by Plague_00; March 26th, 2007 at 07:19.
    "take my love, take my land, take me to where i cannot stand, i don't care i'm still free you can't take the sky from meee" ;- firefly

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