I just got some nid models from a friend and plan to make 2 matching armies just for dueling each other. I'll probably use them for pickup games when someone wants to learn 40k or hasn't got an army with them. I have tons of marines already, so the challenge is to make them evenly balanced. The nid army will be very mobile, while the marine army is fairly static.

General Strategy is to get into early cc with the fast units, then win when the stealers hit. The list has almost no shooty elements, but I'm not sure if that's a problem(never played tyranids before). Any improvements/strategies would be appreciated.

Hive Fleet Rex

2xST, TS, wings
Broodlord EC, TS, FH
retinue of 5 stealers EC

3 warriors
ST, RC, EC, Leaping


6 stealers EC
6 stealers EC
10 spinegaunts
10 spinegaunts
12 hormagaunts

Total: 1000
56 bugs
1 MC

I'm making a similar post in the marines forum to improve on that army, here's it's prototype:

[See, but not seen. Die Standing]
Jump Pack Chaplain
Dreadnought with Assault Cannon
Tactical Squad(6) PlasmaGun, Heavy Bolter
Tactical Squad(6) PlasmaGun, Heavy Bolter
Tactical Squad(10) PlasmaGun, Heavy Bolter
Scout Squad(5) ML, 4x Sniper Rifles
Devastator Squad( Infiltrate, 4xML
Total: 1005
36 Marines
2 Vehicles