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I used to play 40k, but quit two years ago. I had a small Tau force, and a huge space marine force (which I really didn't like playing that much). I always had more fun playing my tau as a hit and run team, then finishing them off with my armor...good times.
As a last ditch attempt to have some sort of connection with my dad before I head off to college this fall, I broke out the old war hammer and taught him all the rules, armies, and fluff. He's really interested in the Witch Hunters, and I'm having a really hard time deciding which army to start with. I know some rules have changed since I've been gone, and I was wondering if the Tau are still a viable hit and run army...if not, could you point me in the direction of an army that I could play like that?
I remember reading a lot that Imperial Guard and others have been taken in by the tau after "seeing the greater good". If my dad and I were to enter a tournament, would we be able to ally with each other and say I'm playing my Tau force, with a captured Witch Hunter force who has "seen the greater good"?
Thanks for all your help,
The nature of the Tau army is the same as it always was: mobile, speedy, with excellent firepower but fragile in assaults. It's an army that performs best when pouncing overwhelmingly upon under-protected elements of the enemy force.
As for whether Sisters of Battle and Tau would ever "ally" together.... I'd save that for Apocalypse. Sisters are insanely faithful to the Emperor ... and I mean that literally. The insane part, that is. Their faith actually manifests itself into battlefield magic. Were they to ever not be faithful, they'd lose that.
If you're looking for an Imperial force to work in concert with the Tau fluff-justified, you're first instinct with the Imperial Guard is the one to trust. There are even Chapter Approved rules for Gue'vesa: Imperial troops (i.e., Imperial Guardsmen) who either buy into The Greater Good or have simply been subsumed into the expanding Empire and abandoned by the Imperium. It wouldn't be too huge of a stretch, therefor, to explain a more sizable contingent of IG that would be friendly-like with the Tau.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
Thanks for your help. I played a bit of IG in the past, and never really found it appealing to me. I love the tanks, but the incredibly weak troops make me want to break the models.
I think for now I'll just do some SMs, then I'll rebuild my tau army later.