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I'm aware a lot of you don't like pathfinders, but assuming a person (namely myself) wanted to try them out, I'm pondering about the best sort of squad to use.
Is one big squad better than two smaller ones? On one hand, there's the cost of a second devilfish, but it might make each squad a less tempting target.
Is it worth getting a Shas'ui, and if I did, would taking drones add any redundancy and make them less fragile?
Finally, what about rail rifles? I initially dismissed them, but I'm beginning to have second thoughts.
So, if you were to take pathfinders, how would you field them?
The other thing I've found is that it's usually necessary to have the larger number to get the required number of ML hits. Of course this (very) occasionally leads to redundancy, with unused ML hits being left over, but I'd (far) rather have 7 shooting in order to pretty much guarantee getting the 2 ML hits needed to get the BS5 I'm looking for, than to have a smaller number of firers and not get the hits. It's a close call, either way, but I prefer to settle for safety in numbers, in both survivability and actual ML hit terms. Maybe it's because I'm getting more cautious as I age (gracefully, of course) but I find I'm much less willing to take risks these days and would settle for a more predictable, albeit less spectacular, outcome.
~ Ravenscraig ~
Last edited by Ravenscraig; August 29th, 2007 at 13:51.
Rail Rifles on a PF squad is about worthless to be honost. With a BS of 3 they only hit with half of them. If you want rail rifles Sniper drones are the way to go (you snag an extra ML with them as well).
All in all im a big pathfinder supporter and of markerlights in general. I say take them and enjoy all those BS5 shots.
P.S. Upgrade their devilfish to a warfish (SMS,DL,TA,MT) since Pathfinders have no real use for their Fish
Looking for help with your Ogre kingdoms. Need help against them? have burning questions about life or why Dave's Avatar is so creepy. Feel free to stop by and ask OverTyrant Loki
I would tend to go with "large unit" too, purely because I have difficulty rolling higher than 3 on a D6! Seriously though, having read through lots of Tau articles I do believe that the more Markerlights you can force into your army the better as they help the rest of the Army function more effectively.
As The Loki says, Rail Rifles are also available in Sniper Drone Teams. I have yet to use mine, so I cannot comment on their effectiveness etc. However, their inclusion does allow you to field Pathfinders exclusively armed with Carbines and Markerlights rather than adding the odd Rail Rifle.
Although formerly I would usually have taken a 'Ui with HWTL, I have now stopped doing this in smaller games (<=2000pts) because of the argument raised "against" doing it by rikimaru. I felt it made sense not to use up 15pts unnecessarily, although I acknowledge that this opinion may not be agreed upon by everyone. In larger games however (3k+), I would include a 'Ui in order to take Marker Drones as well in the unit, and would give him an HWTL as well. I know that this looks like a "sitting on the fence" situation but, like I said, it depends on the game size.
I certainly second/third the suggestion about using the Devilfish as a Warfish - it has to make itself useful since it's an obligatory purchase for Pathfinders.
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
I've seen what Pathfinders can do, since I've played a lot against Tau. Effectiveness depends on the rest of your army. When using lots of crisis suits (usually Twin-Linked weapons) they are mediocre but with lots of fire warriors they really shine. The best deal is 8 men. If you want to upgrade one to Shas'ui you might want to think about a bonding knife since they do attract much fire power.
A large squad definitely. The fact that you only hit 50% of the time means that you need to have bodies on the ground to make sure you get some hits. Also, a small squad has to take less casualties to force a leadership check so the larger squad can absorb more punishment.
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The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
Personally i think that pathfinders are worth every pennie you spend on them one (ima good roller) but also all those twos and trees you roll that miss can be hits and that many more dead enemys so just reamember pathfinders rock!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Gun drones have the same stats as Pathfinders; if you have a full squad of 8 and add two wargear gun drones then the unit can lose two models with no morale test or loss in effectiveness.
Also, consider using a minimally equipped PF Devilfish to reroll deepstrikes. Try landing a TL flamer suit right next to that IG heavy weapons squad or some harlequins and watch the fun!
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
I am a huge supporter of pathfinders and i find that a large sqaud of 8 with the shas'ui is the best way to go. Now target lock is question able because if you upgrade your fish to have seeker missiles it allows you to use him as a missile launcher, the chances are low but it could help. I think everyone have and will vouch that Rail rifles are useless on pathfinders, if you want rail rifles take a sniper dron squad and then use your pathfinder to light up a dev squad and take them ou with the sniper drones then cause then to fail their pin test with the left over markerlight hit. I would not use the 2 squads because that takes up slot for other things like piranhas. In the end i think pathfinders are a must in almost every army.