Why Do Nids Have Such Bad Saves? - Warhammer 40K Fantasy
 

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  1. #1
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    basically, if the tyranid spieces has been evolving for centuries, why the hell do their saves suck sooooo hard. Even big assed creatures like Lictors have only got +5 meaning raped vs bolters... BOLTERS


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  3. #2
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    Because the tyranids don't see a point in having an armour save on the small bugs.

    They are supposed to overwhelm the enemy with numbers, and as you see with the extended carapace upgrade, in case of gaunts the "resources" that the hive mind would have to spend for better armour is not worth it.

    Tyranids also don't give a ***** about casualties, they just devour the bio mass of their dead after they conquered the planet. From the hive mind's perspecttive the loss is basically zero then.

    The other reason is that it simply looks better to have a huge swarm, it's simply the tyranid's style as an army - and there is nothing wrong with that, quantity is equally powerful as quality.

    jwu

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    Largely I suspect because of the fluff. While the expensive Tyrannids do have their lovely high saves, the rest of the army is basically meant to be bugs - cheap but limitless.

    I mean, can you imagine what it would be like seeing Hormagaunts fleet-of-clawing towards you in terminator armour?

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    Hormagaunts fleet-of-clawing towards you in terminator armour?

    I smell conversion! :lol:

    But yeah, I thought the saves sucked at first too, before I started to really get a feel for the tyranids. I almost didn't want to field them as an army, but I was stuck with the army box, so *shrug*

    I've only played a small scrimmage with my dad, and tyranids are very powerful (especially when your opponent is rolling 1's and 2's constantly).

    But when you look at the variety, and see the diversity in tactics and flexibility it can lend you, it's more fun that way in my opinon, plus, I love seeing a huge swarm of little men/bugs (men for people like IG) rushing across the battlefield!
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    Like people said before, its all about the fluff. The Tyranids dont attack you with 1000 guys, they attack you with 100 million guys(no joke), so if one guy dies whats it matter? Also the Tyranids are more of an attack army than a defending one. So they want to so as much damage as they can to you before you can do damage to them. Although I would like to see a 5+ Inv save on Warp Field and a Carnifex...

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    It is however dumb that they have the same save as some crappy Imperial Guard units who only have shirts on. Tyranids have at least a carapace.

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    Originally posted by cybugger@Mar 20 2004, 05:44
    Even big assed creatures like Lictors have only got +5 meaning raped vs bolters... BOLTERS
    For the bigger bugs this post concerns:

    Warriors: Never leave the Hive without ExtCar!

    Lictor: You have read the special rule "Stealth"? Read it again!

    Raveners: Well, these guys really are fragile... I don't really mind the fragility, but they should be 10 points cheaper than what they're now.
    "The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."

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    I totaly agree with the ravener thing. If they where I would buy a lot of them.

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    Tyranids are used in numbers, if they had good saves they wouldnt have numbers. The tyranids dont care about casualties, if loads die some rippers will come along eat up the tyranid that died and sit in a digestive pool so that the ripper and what ever it has eaten would be digested and the resources sent back to the hive ship. There is no individuality in the lesser creatures so it doesnt matter if they die or not, no one is going to miss them. Anyway in an assaulting army what do you want 5 good save marines or 32 hormagaunts whats it going to be, eh?
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    "whats it going to be, eh"

    thats from a clockwork orange.

    I duno if you intended that, but its a pretty important and comman phrasae used in that book. good book.

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