Welcome to Librarium Online!
just a genearal observation/q...
i find the default eldar color scheems... blech...
how strictly do people out there adhere to the color guidelines?
Pictures of the Smigs Army for your amusement....
Eagles may soar, but weasels don't get sucked into jet engines.
"Crush your enemies, see them driven before you, and hear the lamentations of their women"
"JESUS SAVES! the rest of your models each take a wound."
Only as much as I want to. So it varies from aspect to aspect.
They're your models, paint them how you want them to look.:party2:
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
Rork has the general idea there. As we discussed in another thread about making black guardians for instance. Making Dire avengers sub for black defender guardians is just fine.
Really like stated, they are guidelines. you can do whatever colorscheme you wish, ultimately.
I knew a guy who did all of his eldar(yes all) in powder blue and sparkles.
W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
WINDMILLS DO NOT WORK THAT WAY!
i actually like most of the traditional aspect schemes, however i do make sure to include my army colors in some way (blue and orange). that being said i am going with my spiders red instead of orange (as they look), black widow-ish is cool to me.
For myself I have 3 Eldar armies,
The first was originaly Yriels personnal company (RT days) which is now ulthwe colour scheme and has resided in my attic for over 5 years
I found the scheme too boring and ubiquitous
The second was Siam Hann, and none standard Siam Hann at that, piccis can be found in the old LO gallery, but again I sues the same basic colours and although I applied them differently, stiff found myself getting bored, hence my third army, which is maiden world fluff wise and allows me free range (this is less than half of the army)
far less boring, so there, I am with Rork
however the other question is one of aspect colour schemes, the aspect warriors colours should be worked in where possible IMHO but that does not mean painting them as aspect warriors, there woudl be no problem for example, for DA in an unlthwe army, to paint the body black as per ulthwe and do blue and white helmets, but agin, there is no WYSIWYG on colour scheme
Everything you have been told is a lie!
Im using my own colour scheme for the guardians/rangers etc- Regal blue and fortress grey
For the aspects ive used some traditional schemes where i like them (ie fire dragons) and done some differently- for my striking scorpions for example ive painted them in black armour with green and yellow crests- they look a bit like jamaican eldar but i also think they look more menacing
I say do whatever you want- its your army!
PLAN CLAN MAN!!
He who makes a beast of himself gets rid of the pain of being a man- S. Johnson
My Saim Hann vehicles are pretty standard red/brown ink stain and blood dry brush. My wild riders, war walker and vehicle pilots are scab red.
I only use Banshees and Fire Dragons at present and they are traditional colours.
From my observations, not adhered to much at all. Last night I saw a predominantly white army with light tan mud specks, it looked prety cool. It looks cool to have a common scheme but is dull to paint, on the other hand there is probbly more variation in the 'normal' aspect schemes than in any other army. Check out Dr Faust's paint clinic:
I painted my banshees similarly (similar colours, dissimilar ability) and always get comments on how good they look (apart from my son who thinks they look 'mouldy'. I kind of think that girls should look like girls. Dr Faust has a whole army which is excellent. This other site has IMO a brilliant concept for vehicles which I am about to try; take a look:
I accept that the site is a bit out of date, but the concept stands. When you are in the site just click on the image for painting notes.
"The stars themselves once lived and died at our command, and yet you still dare oppose our will."
The only thing to aim for is that your paint should not confuse your opponent. Now that there are no Craftworld lists, the sky shoud be the limit. Your red army might be aspect heavy with no jetbikes, but it can no longer be confused with a Saim Hain list.