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Alright, last weekend I played against the new chaos codex for the first time. The demon prince had the lash of submission psychic power, which caused me a lot of grief throughout the game, causing my dire avengers to rush out into the open to get leveled by masses thousand sons bolters (which with an ap3 might be the seconds cheapest thing ever), causing my wraithlord to walk into the kill zone of a lascannon toting havoc squad, and eventually caused my critically wounded avatar to leave combat (which he was winning) and rush towards the demon prince, who proceeded to finish him off. I really find it hard to blieve that this power can be used to move things out of combat, and that it isn't even effected by say, the leadership of the target. I think the appropriate words are, WHAT THE ****!!?
Actually is there a new new chaos codex out there. They had a new one for 4th edition, but I saw another codex with a different cover than the one in the previews. Did they just change the art or did chaos get a new codex?
Ok, as far as i am aware 1: We are perhaps one of the better prepared armies for thie power (we have anti psyker equipent and fast movement) and 2: I didn't think a lash could pull a unit out of combat? I will have to check that with my friend, but i thought it was only if they are free to move normally. (if not i will agree it's powerful. but not the best thing ever. Try running a mech list against him)
GEN 29:The 1st time you see this copy into your sig and add 1 to the generation
Chaos have had a new codex for a fair few months now.
I'm afriad the Chaos player you were fighting against abused the rules quite badly.
The lash is a powerful tool, but no more powerful than say holofields or veil of tears.
The chaos player you were fighting, however, was cheating.
Lash specifically says it's used as a shooting attack, and as you know, you can't target units in CC.
If he doesn't fight fair, as Eldar you have access to the most broken and cheesy things ever.
Take three falcons, rubber hawks, harlequins, the usual horrendously broken stuff, and he'll find that as you're in vehicles you can only ever glance, he'll not have anything to actually lash.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
Try charging the DP with warlocks (an 8 man squad, with maybe a seer or 2 should do it) that are fortuned. It should maul his soul if fortuned, even more if you have mind war/doom etc
So it is a shooting attack! That makes it far less broken. Also, I guess I shouldn't have said "new" codex as it has been out for a while, but it was my first time playing them since the update. Another army to use runes of warding against (never worked before since they so rarely actually had to make psychic tests).
So chaos actually got two codex's since 4th edition while other armies have yet to get one? Was the first one broken and this one is the fix?
On that note I hate playing against chaos. Whether by simple error or deliberate cheating it always seems like I find out they broke some rule or other. And their rules are so vast and complex it's a pain to memorize them all so I can correct them mid game, though for a while I had what upgrades couldn't be used together memorized. I guess I have a new codex I'll have to learn. Or I guess I could just avoid them like the plague.
As for Lash itself - yes, it is powerful. Very much so. My recommendation is to block LoS with what you can, utilize transports, and see if you can't squeeze some Runes of Warding (Or is it Witnessing?) onto your Farseer.
Eldar have the single best anti-lash ability in the game. I forget the name of it, but it is the one that forces enemy psychic tests to be on 3d6 rather than 2d6.
The average roll on a 3d6 is 10.5, which means, on average, Lash will Fail, and often cause Perils in the Warp to boot!
RecklessFable's Journey to Mediocrity (Painting an IG army)
I've been addicted to World of Tanks lately and neglecting my IG... But it is so... much... fun!
Meh... In fairness, if you ever, *ever*, doubt the potency of a rule or weapon, or if some sort of ability or unit seems egregiously overpowered, you should always ask your opponent to see the codex. Your codex is technically supposed to be available for your opponents consultation during the entire course of a game. If someone refuses to let you see thier codex, it most likely means they're cheating (either blatantly or inadvertantly), and you should refrain from playing against that person in the future. Everyone should get a freebie once though, codexes are not always the clearest sometimes.
If something seems overpowered or broken, it's probably because it's not being played properly. The new chaos codex is actually extremely watered down and weak as a whole, about the only broken thing is really thousand sons, whose AP3 bolters can be devastating. Chaos lost a LOT in thier new book, and a lot of chaos players despise the new codex.