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Has anyone taken a look at the rumors for 5th edition? Does anyone else think we nids are in for a crapshoot?
I have it here.
force weapons will cause insta death.
forced march is also nice. D6 in shooting phase, no assault.
Hive Fleet Lucanus : 2000 points
From what I've seen, VC is no longer a good vehicle killer as glancing doesn't kill vehicles in the supposed "5th edition" unless they are open-topped. The other big thing I noticed was I don't believe stealers can kill the heavier vehicles anymore and the BS uses scatter. So as far as I can tell from rumors and what I've read, if its true, we are a little screwed for anti tank.
Spine gaunt shielding is more effective.
But remember, none of this stuff is truely confirmed. I have yet to actually hear anyone say what the source was for the WIP 5th edition that is floating around. It really has no backing aside from the fact that it looks official.
Last edited by Warrior47; January 20th, 2008 at 19:07.
Originally Posted by The Paint Monkey
I beleave they are changing rending to be a 6 on the wound roll not hit roll, big difference but i can understand it, i would like to see the genestealers get a point change for it
Wangflurry Stonemaul US (World of Warcraft)
Well IMO I'm likeing a lot of the changes so far in 5th or as the rumors have told me so far. I'm very happy now that they have changed prefered enemy to rerolls to hit now as that makes lictors feeder tendrils a lot more usefull on them and actually makes it a viable upgrade on stealers. I'm also looking forward to the rummors about the changes to scuttle and infiltration that allows us to come from a random board edge.
Though nids will for sure be in a hard spot for anti tank that is true. Espically the change to rending we don't even really have a CC anti tank unit anymore (stealers can still hurt land raiders though only if they take toxin sacs) though with force march it may actually be viable to run CC carnifexs.
Though it is still much too early to make any drastic changes to our lists yet as from what I have heard the file is from June 2007 so GW could of changed many things as of now. (Though I'm still hopeing that I can make a cthulu army of nids...all equiped with feeder tendrils and all stealers with scuttle so none of my army is on the board...ahh that would be fun ).
Is it me or does any other necron player get annoyed when they see people saying "Necrons eat souls". How is that even possible as souls are part of the warp and necrons want nothing to do with it? Eh probaly me just me being picky.
Tyranid Hivemind Member
How would fleet of foot be different from forced march then? Are they planning on changing fleet or can you do both?
Run! vs Fleet of [Insert word depicting why unit moves faster]:
Yes the Run! rule allows D6 movement during the shooting phase with no shooting or assaulting allowed.
Fleet now allows you to Run! AND Assault. This will allow footsloggers some speed without taking away the tactics of knowing how far you need to move then assault or Run!
-Upgrade IMO(Melee fex and Broodlord now have a chance)
The only thing that can stop rending now will be inv save.
We have a D3 now when we rend after a successful penetrate on a vehicle hit.
Also with the damage tables becoming one and glancing being a penalty, VC is now not a one shot wonder. Best you can do will be immobolising the tank over and over.
We've received good and bad, but you need to take into account the whole picture.