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After quickly looking through the various army lists that haven’t posted recently I have noticed a dearth of big guns from everybody’s lists except mine. Does anyone else use them and if not why not?
I use them instead of paper thin killers that get killed as soon as you sneeze on them, that and I like have a artillery section crawling with grots (with BS 3) for next to no points but what do you guys use?
I´m thinking of going with 3 kannons in my list. With the maximum number of ammo runts. Feels like a relatively secure way to stop enemy transports. And very cheap, points wise.
Currently painting and playing Waaaaagh Bigtoof 40k and Aeronautica Imperialis.
I have used them in every combination and so far I find them to be a waste. They have spent entire games missing every shot, or failing target priority and shooting the wrong thing (or missing them!) They are nice in theory but you would chew through the 3 ammo runt supply in most likely 2 turns, and you still have to put up with bad leadership. Bear in mind that the unit DOESN'T have mob rule, so leadership 7 is the most possible (runtherd).
I take them if I have nothing else to use and as zzap guns, so at least whatever they hit gets no saves. That and watching them fry themselves.
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I used them as a nice alternate unit for 1 off games but would never take them in a event or tournament scene. While Kans are more expensive in game points, they are a more versatile, survivable unit due to the armor value. Plus they have rokkits, which have a slight range decrease compared to kannons, but hit at equal strength and are also BS 3.
In the former edition I would take 3 kannons, then give them a mek and slaver who had 3 ammo runts a piece. it was dirt cheap. The mek could have a KFF which made them pricey yet survivable. And the kannon rules were a little better. Under current edition, I just see the heavy slots as highly competitive and usable, and really like the 3 slots of 3 kans.
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)
The only one I think is any good are the lobbas. This is a cheap little unit that is good for annoying opponents. It has decent firepower, good range and can actually survive due to being kept out of sight. Against slippery opponents like Eldar it can be very useful, and is also good for gaunt blasting. Kannons are just IG missile launchers with reduced range and Grot resilience and morale, while zzap guns are unreliable and weak AT guns.
I myself prefer to dreadbash as it fits my army theme more, but If I amde a second ork army it would probably be a shooty one, with a battery or two of Kannons. I think there are pretty effecient for fighting against any army due to the ammunition variety. They would still have AV14 problems, but when placed with flash gitz, lootas, and shoota boyz, they would give us a decent gunline. WHile kans may offer mroe versitility with rokkits and CCW ability, kannons offer ammo runts so they are a bit more accurate.
Also, due to their cheapness kannons make good units for protecting the rest of your gunline. For under 100 points (sorry if this breaks rules, but it is not exact points cost) you get a unit that can launch three semi-accurate blast templates per turn, or three AV13 destroying shots per turn. If the enemy ignores this unit, then they will shoot up the enemy. But if the enemy targets this unit, then our various other weaponry will find a use.
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Well, I did take 9 in a game against Nids one day... since it was 1000 points his one Carnifex didn't have a 2+ save and was gibbed befor the game began by the lovely grots. I use them for fun, and I always seem to hit, so they actually cause a bit of damage...
Chaos: 2/0/1, Eldar: 2/0/0, Imperial Guard: 2/0/1, New Ork: 12/0/0, Witchhunters: 2/0/0, Demonhunters: 2/0/1, Tyranids 1/0/1, Blood Angels 2/0/1
I really prefer rokkit buggies for anti-armor. I have nothing against big guns, but I prefer mobility in my ork army. If you're going more for a sit and shoot strategy, or slow charge, big guns might also work. I'd still probably use the buggies as well though. They're awesome. ;Y
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