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They call it a Malanthrope.
No, seriously, after looking at the stat-line in Imperial Armor-Apocalypse, it's freakish. 5 attacks, high strength, couple of cool abilities, and fleet. Plus the Horror and Warp Field for good measure. It's not a gargantuan creature, put it is monstrous, so extra dice.
Ravener is pretty, but I think the Malanthrope wins my heart. Anyone field one of these? Use, like, dislike?
Or I should say, why is there so little mention of it?
Do not meddle in the affairs of Tyranids, for you are crunchy, and good with ketchup.
Yeah well, how do you figure the malanthrope to be a MC? I dont see it in its rules, thus making it shockingly inefficient. It may do so very well, because of the feeder tendrils, but it still just sucks.
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The solution to the CC fex dilemma may be just to wait until 5th edition rules come out! According to what has been leaked so far, fexes will be able to run, moving an average of 9.5in on turns they don't assault rather than 6in; of course other things will be able to run away, but at the expense of shooting you. This is assuming they don't add something saying monstrous creatures can't run.
Tyranids / Skaven / Pan Oceania
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Malanthropes are monstrous creatures.
Nids & Guard
GMail = MVBrandt
I actually own the Imperial Armour Volume 4, and more importantly the IA: Apocalypse books from Forge World. I can confirm that the Malanthrope is indeed a Monstorous Creature and fielded as an HQ choice for a Tyranid Army. I agree with some of the confusion considering that its about as tall as the Trygon. For those that don't know how big the Trygon is, FW also included a size comparison to a Tau unit.
Within the IA:Apocalypse book it has the following biomorhps/powers
- Feeder Tendrils
- Warp Field
- Synapse Creature
- The Horror
It may choose to use fleet D6 inches in the shooting phase. And any wounds inflict instant death, due to its "extreme toxicity"; however, this doesn't affect Daemons, including C'Tan and the Eldar Avatar. It has stats similar to a basic Hive Tyrant, which Mike has already described. I will add that it does have a poor WS, which means something when you're fighting against and independent character (feeder tendrils doesn't apply in cases like this).
In terms of points cost, I think its relatively cheap. In the IA: volume 4, you were required to field 1 ripper swarm. But in the IA: Apocalypse book, you don't have to field any additional troops units.
Mike, I hope to purchase the Malanthrope sometime this year. I'll do my best to have it built and playtested before I see you again in December 2008
Rudy Wilfred Picardo
Current Record (W/L/D) 143/112/60
Recent Battle - 1500 pt draw vs. IG player (mission: Seek And Destroy)
Why not just take a trygon instead? Assuming you use the IA4 rules and not the crappy IA:A rules for him. Monsterous beast ftw!
I would be interested to read a road-test of the malanthrope. Another fast HQ monstrous creature has to be a good thing - on paper at least.
The Trygon suffers a tad in the move from IA4 to IA: Apocalypse, as its nifty ability to deep strike directly into close combat seems to have fallen off.
Well, this wouldn't exactly be legal. According to GW you have to take the most recent publication of a unit/army. Granted if you were just playing around for fun then I guess it wouldn't much matter with opponent's consent of course. Maybe this could mean I could pull out my old Ulthwe Strike Force again....ah a man can dream.