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Just a quick question and hopefully its not one of those that gets asked every other post:
How many scarabs can tomb spiders make in a turn? It seems a bit much to be able to flood the table w/ lucky rolls.
You get one roll per turn, so can make one base per turn. Note that the base is always created, even on the roll of a 1.
Each Tomb Spyder can (should you choose it to) make one base per turn.
After it makes a base, roll to see if the Spyder takes damage.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
No, the TS only takes damage if it rolls a 1 to create the scarab base.
The interesting thing to note though is this: the TS entry does not say anything about "...[takes a wound] with no armour save allowed" or something similar. Does this mean that the TS can attempt an armour save if it rolls a 1?
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
Hmm.. im going to say no save, ive never seen it being saveable before. Its ambiguous, but it is an oldish book.
So... if I gave some daemons a matte paint-job, would they be "Matte Daemons?"
Necron Tactica: Flying Circus