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Now I don't have the main rulebook here.. But something has been bugging me.. Sorry if the question is really dumb.
Say I take a couple of crisis suits, or even a crisis suit with a drone, and the drone/spare crisis suit dies.. Do I then spend the rest of the game taking leadership tests every turn? Is there some exception for multi-wound models?
It just seems really silly if it's the case, and is scaring me off taking anything but basic monats..
~ Raven ~
You and me both. I am seriously cursed when it comes to Last Man Standing tests and as such no longer run multiple suit teams. At the moment we only use one house rule (Squads in transports may claim objectives), but have always considered the following:It just seems really silly if it's the case, and is scaring me off taking anything but basic monats..
Units which are capable of starting the game as a single model are immune to LSM tests.
The good thing about two man units is you never have to take fall back tests for losing one suit (as in three man units) and they make it easier to utilise cover.
I have never used three man units nor bonding and I have always been Ok. I used to use Monats in the old codex days but the advent of TA carrying cheap Deathrains makes it nonsensical in my humble opinion to not take two man DR units.
Also JohnPublic. Instead of just resorting to monats or house rules maybe you would be better served analysing why you are put in the position of having to take LMS tests so much. Maybe you need to revise how you are using, equipping, or the role your XV8's are performing. I am not saying you are a bad player or anything, just that often analysing exactly why an event occurs so frequently can help improve your game rather than just resorting to anther set up or just creating a house rule to nullify the problem (after all what happens when you play non house rules).
Last edited by Rikimaru; March 29th, 2008 at 12:28.
The thing to remember too is that the LMS tests are taken with no modifiers, even if the unit is below half strength.
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
No offense taken. I really have not had much trouble with losing my XV8's. JSJ isn't exactly rocket science and by using it your suits are very hard to target and as such very rarely die. My notoriously poor ability to pass last man standing tests stems from matches with other armies. To be honest, I don't actually recall ever failing a LSM with a suit (or even taking one for that matter.)Also JohnPublic. Instead of just resorting to monats or house rules maybe you would be better served analysing why you are put in the position of having to take LMS tests so much. Maybe you need to revise how you are using, equipping, or the role your XV8's are performing. I am not saying you are a bad player or anything, just that often analysing exactly why an event occurs so frequently can help improve your game rather than just resorting to anther set up or just creating a house rule to nullify the problem (after all what happens when you play non house rules).
So why be scared of last man standing tests with the Tau? Deepstrikers. Maybe the percentage of armies that use deepstrikers is skewed in my metagame, but I very rarely face an opponent that does not utilize them. You can be the Sun Tzu of warhammer 40k, but there is just nothing you or anyone else can do to protect your suits when a squad of Oblits lands face to face with them. I'm talking about Drop pods, Oblits, Stormtroopers, Vulcha Boys, Monoliths, Terminators... the list goes on and on. Granted these units are generally more concerned with my railheads than my suits, but the potential is there and I absolutely hate seeing my units fall off of the table.
Also I typically only play 1000-1500 point games with my tau and within that points range I am comfortable only using Monats. If pressed to raise my force to 2000 multiple suit squads are definitely something I would give more consideration to.
As far as the house rule goes, we have been considering such a rule long before I started playing Tau. LSM is a fairly ridiculous rule in its own right, but when you apply it to units that can begin a game alone it falls more in the absurd category. Several armies have units that this affects and I believe the idea of the rule was first developed with a squad of oblits. I would never consider using a house rule that did not affect multiple armies in a positive way. And as I said, it is only something we are considering.
my apologies I should be more careful, I very tired at present because I have been struck with a trapped nerve in my neck that is sheer blody agony and is stopping me sleeping very well.
However, I have to point out that losing 2 out 3 Crisis suits (in order to bring the unit under half-strength) would be deuced careless and ought to result in the owning general being given a jolly good thrashing! As a matter of fact, I've just recently started using 3-man suits myself and found that the increased firepower from just the single suit is more effective than I would've expected. In addition, on the unfortunate (but few) occasions that I have lost XV8s, this has almost always been down to HTH, in which case 3 or 2 becomes pretty irrelevant.
What I have started to do only recently is to increase the squad sizes from 2 to 3, and I'm now trialling 3 x 3 Deathrain squads. The outlay is pretty hefty - at 159 points a squad - but the potential effect of the available firepower can be pretty stunning.
For the record. to date, I don't think I've ever had to take a LMS test for any of my XV8 squads - and I can't remember the last game I didn't take XV8s to the party - so I really don't really it as a problem anywhere on my radar.
Oh, and good luck with that trapped nerve. That, coupled with an associated lack of sleep, must be pretty bloody indeed.
~ Raven ~