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I was just looking at the new Witch Hunters codex and thinking "Wow, they have way more options than we do!". I mean come on, 90% of Tau wargear is just a HardWired version of a Crisis hardpoint. There are only a handful of valid ways to equip Ethereals, who are supposed to be the most valued members of Tau society! I'm just a little miffed at our lack of options.
And before someone complains that I'm complaining, I'd like to apologize in advance to anyone who wants to whine about it. I am sorry I wasted all of three minutes of your time to read my post.
On the other hand, I think we should get more options. Anyone else think the whole Ethereal-as-a-usable-model thing was a last minute addition to the list and not well thought out?
i think they just made him into a tau commisar with better cc and ld as well as not executing any one. they should have an option or some body guard or armor or to remain independent.
If you charge a bunker and die, its called being reckless, but if you charge the bunker and win, it's heroic!
If you have read a lot of codexes, you see a pattern in the variation of units you can take. You look at the oldest race in the galaxy, the Eldar and Dark Eldar. They have tons of customizability (especially the eldar) The imperium has more customizability then the tau because they have been around longer, while the tau are the youngest race in the universe! (plus I think if anything more awesome was added to the tau, the greater good would be that much more unstoppable than it already is :lol: :lol: )
The ability to take 1 or 2 Rail Rifles in a firewarrior squad would completely rock IMO or some Plasma Rifle Platforms... something like that... I love hiding Heavy Weapons in big squads of troops but I think that would be so much fun... especially Rail Rifles...
Another cool idea for options would be Power Weapons for a Kroot Shaper... but that's never going to happen
I think the Tau have it pretty good as it is. The Crisis Suits are about as customizable as anything gets... and the models are great for this with snap on parts. If anything I'd like to see this part of Tau applied elsewhere...
Regarding clip on parts I have bought a couple of Devilfish transports together with the Hammerhead spru to give the big ordanace. This allows me to go mobile troops in devilfish or big guns with hammerheads depending on the situation just by changing the parts fitted to the base chasis without having to duplicate models (and cost)....Can't do both though <hey ho>
The reason we don't have as many options as the inquistion codices is that Crisis battle suits are supposed to compensate for wargear options with their many weapon systems.....it works out but playing Sisters and picking though wargear is really cool....
In my opinion, the main reason for that is fluff.... if you read both the Codex: Tau and the articles that came out in White Dwarf at the same time as the Codex release date you'll notice that the Tau way of war is not very flexible within the battlefield.
Each units preaty much nows what to do during a battle and does not diverge from it, even to their own demise (after all, it's for the greater good). Also as mentioned before the crisis suits tend to cover any missing part of strategy the arm,y may lack but even them are preaty much ve ry static (strategy wise)
Each team will train at their prefered way of war and become good in it to the exclusion of everything else (aspect warriors anyone?) and so not vary their equipment.
Because of all this why should there be a wider range of options if the warriors themselves would not avail of them???
Remember that this point of view is purely based on fluf and background......
<a href='http://forum.librarium-online.com/index.php?showtopic=16083' target='_blank'>Master of the Convent of Our Martyred Saint</a>
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I agree that the lack of wargear is probably fluff, but i recon that we should have some more wargear, like some kind of high tech flamer defense for an Aun
[/QUOTE]If your the last man standing, your not fighting hard enough.[QUOTE]
I don't think it has to with fluff at all. Consider that the tau advance in technology rapidly they could have an array of wargear to represent this...also their could have been emplems of Septs on troops or elites to boost morale there are none......nothing that the Ethreal may carry with him to boost more moral....the fluff is there to add plenty of stuff in, it was all about trying to balance the game by making their wargear less.
But you must admit, it would be fun playing an army as tactical as the tau, and having it be as customizeable as the eldar!