Dark Eldar Lords on Jetbike - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 4 123 ... LastLast
Results 1 to 10 of 32
  1. #1
    Member
    Join Date
    May 2008
    Age
    29
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    29 (x1)

    Dark Eldar Lords on Jetbike

    In the last few lists i saw them used a lot.

    are they that good? and how do you protect them, especially in 5th edition, join in a groupe of jetbikes, or still a lonly player?

    would be nice to hear some tactics ;-)


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Senior Member dizzie's Avatar
    Join Date
    Jul 2006
    Location
    Ireland
    Age
    35
    Posts
    724
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    54 (x2)

    If you like the extra str and T then yeah use them.
    what i would advise is that lords are quicker on foot, since they have comabt drugs, possible 24" move instead of the 18" on the charge.

    lord's can be protected without too much costs on raider squads compared to reavers, i rarely put lords on jetbikes as a punisher on foot serves a better purpose(same str as bike with drugs), the extra T is good but your lord should never need it, he should not be getting hit if you don't play fair.

    One reason to put a lord on a bike is when you have two of them, to get the better armour save of 4+ (debatable) since you cannot take two shadowfields, however a dracite serves a better purpose on foot over the dracon, since its a 4+ inv in HTH.


    i prefer heamies on jetbikes they become T5 which is pretty hard to kill since they have 2 wounds a lethal flamer and are pretty decent in HTH with scissor hands, try and support them with firepower or HTH specialists though.

    Play to your strs, or if your a man of flare go for it :party2:
    hope this helps.

    EDIT: if you count raider movement, move 12" disembark 2" fleet possible 6" charge 12" then you have what?
    possible 28" charge on first getting first turn charge, yes please, however you might want to wait to support him or attack a squad he can handle while waiting for support.
    Last edited by dizzie; May 16th, 2008 at 18:03.
    If you're always worried about crushing the ants beneath you...you won't be able to walk.

  4. #3
    Senior Member mika's Avatar
    Join Date
    Oct 2006
    Age
    32
    Posts
    470
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    27 (x1)

    From my experience the Jetbike Lord is the best option except maybe from a skyboard lord.

    I give him a power weapon, agonizer, tormentor helm, grenades, shadow field, drugs and of course the bike. He's expensive, but he can kill anything the enemy can throw at him.

    But the skyboard lord is faster
    "One must do violence to the object of one's desire; when it surrenders, the pleasure is greater."

    Marquis De Sade

  5. #4
    Archite of Caerbannog KwiKwag's Avatar
    Join Date
    Aug 2005
    Location
    SJ Bay Area
    Posts
    1,582
    Mentioned
    3 Post(s)
    Tagged
    1 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    225 (x6)

    I prefer the foot Lord, if he starts on a raider then he has the fastest setup as Dizzie explains it. Move 12" on the raider, disembark for 2", fleet for d6" and then 12" charge (this is the longest charge possible, longer than the skyboard ).

    I am not in agreement with the idea that a Lord can "fleet of foot" on a skyboard. If I was to advise a new person on the Dark Eldar I wouldn't even suggest it as its not a widely accepted view. Take a poll if you like but when it comes down to it, the gaming group you play with are the ones who need to decide it. In my area in the 5 different gaming groups I have played with not one of them accepted that idea. It pretty much comes down to the fact that anything with a jetpack cannot "fleet", not even our own Hellions so why would a Lord be any different? I'd stay clear of the skyboard for now - find out from your friends how they want to play it.

  6. #5
    Dark Eldar Zealot Wicky's Avatar
    Join Date
    Oct 2005
    Location
    Menai Sydney Australia
    Age
    56
    Posts
    3,699
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    434 (x8)

    Warning, hot topic approaching!

    This has not been cleared up very well and at the moment I see the Against side as -
    The model 'looks' like it can't run,
    It's been discussed unofficially by GW that fleet is not an option,
    And Hellions may not fleet.

    The side For it as-
    The appearance of the model should not affect the rules for it,
    The discussion was.................well unofficial,
    And the Lord on a board is not a Hellion so the Hellions rule does not even come into it,
    Lords can fleet and the addition of a jetpack never denies it.

    Make of it what you will but my personal leaning is for fleet but it takes some explaining to do so it's hardly worth it.

    Cheers.
    In a controversy the instant we feel anger we have already ceased striving for the truth, and have begun striving for ourselves.

  7. #6
    Senior Member mika's Avatar
    Join Date
    Oct 2006
    Age
    32
    Posts
    470
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    27 (x1)

    The rules are pretty clear about this, and it is totally worth it

    My lord on skyboard with punisher, helm, drugs, field, grenades and animus is just awsome

    And on the "model looks" I just modeled him to have wings....conversion, simple as that
    "One must do violence to the object of one's desire; when it surrenders, the pleasure is greater."

    Marquis De Sade

  8. #7
    LO's Shadow Captain Lost Nemesis's Avatar
    Join Date
    Nov 2004
    Location
    Virginia, USA
    Age
    27
    Posts
    12,783
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    ReputationReputationReputationReputation
    830 (x8)

    Quote Originally Posted by mika View Post
    The rules are pretty clear about this, and it is totally worth it
    The rules are not that clear, as the rules are also outdated. Not to hijack the thread, but the arguments 'for' fleet are as strong as the arguments 'against' fleet. Best thing to do is talk to your opponent/tourney organiser/etc. prior to the game and settle it without going into long, drawn out debates. Personally, I would not allow fleet to be used, as it doesn't make any sense. He's floating around on a skyboard - how does his ability to run fast affect that, again?

    Sorry to bring it up more.

    Now, as for the Jetbike, I like the idea of a Dracon with Power Weapon riding around, but it's just as solid to use HQs on foot. For Power Weapon wielding models, Reaver Succubi are not a bad idea.

  9. #8
    Slave to the flesh The_Outsider's Avatar
    Join Date
    Dec 2005
    Location
    Where the sun burns in a crimson light
    Posts
    3,353
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputation
    251 (x8)

    IMO the reaver jetbike for HQ's is overrated unless you want to haemonculous WWP "bomb" and/or use the nightmare doll.

    Not only does it push an archon (IMO a dracon should never be on a bike) up into the 170 point range depending on gear but he is still jsut as vulnerable to S6 as he was before. CC wise T4 doesn't matter that much as most things the archon should be fighting on his own are S4.

    IMO you're better off with a skyboard.

  10. #9
    Senior Member mika's Avatar
    Join Date
    Oct 2006
    Age
    32
    Posts
    470
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    27 (x1)

    Quote Originally Posted by Lost Nemesis View Post
    The rules are not that clear, as the rules are also outdated. Not to hijack the thread, but the arguments 'for' fleet are as strong as the arguments 'against' fleet. Best thing to do is talk to your opponent/tourney organiser/etc. prior to the game and settle it without going into long, drawn out debates. Personally, I would not allow fleet to be used, as it doesn't make any sense. He's floating around on a skyboard - how does his ability to run fast affect that, again?

    Sorry to bring it up more.

    Now, as for the Jetbike, I like the idea of a Dracon with Power Weapon riding around, but it's just as solid to use HQs on foot. For Power Weapon wielding models, Reaver Succubi are not a bad idea.
    I really don't want to start this discussion again. For me the rules are clear. Lord has the fleet rule, skybouard counts as a jump pack, and rulebook says that jump infantry uses their jump pack only in movement phase, and then they land and use their feet. So there is nothing that prevents a skyboard lord from fleeting and using the drugs to assault.

    And thats also the opinion of the judges in my country...in fact one of them invited me to use this
    "One must do violence to the object of one's desire; when it surrenders, the pleasure is greater."

    Marquis De Sade

  11. #10
    Member
    Join Date
    May 2008
    Age
    29
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    29 (x1)

    @mika: I think there is a rule of facing such ruleproblems with a good sence.
    Hellions aren't allowed to fleet, so why should a charakter on a hellion skyboard fleet?
    Same with the drugs, and there was a Q&A with someone big, haven't got the source but here what it says:

    "Dark Eldar Independent Characters on Skyboards: can they Fleet of Foot? And, can they use the 12" charge combat drug?
    Andy Hoare:
    I think a good dose of Common Sense(tm) is required here...no to both questions."
    @Topic:

    I want to change to a WWP Armylist, and for that i suggested in in puttig in some reavers, 'cause i realy like the models. And now i'm working on an archon that i can play on foot aswell as on a reaver (magnetic parts)
    On the reaver he would come out of the portal and there the 18" attack distance should ok.

    I'll post a list to show what i'm planing, so long, thanks for the impressions.

+ Reply to Thread
Page 1 of 4 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts