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Played my first game against Demons tonight (Cleanse Alpha). Shooty bugs FTW!!!
Wow! They did not have a prayer. I cannot see a demon army dealing well against a shooty 'Nid army. I rolled horribly and I lost barely anything. To let you know about how I was rolling. I had a brood of 5 warriors with devouerers and enhanced senses. I hit on 20% of my shots. 20%!!! Devourers just lit this army up. Cleared the board by bottom of 5. At top of five, all he had was 3 daemonettes and a fiend with a wound on it.
Blood Crushers were not to be taken lightly. They can really ruin your day if you let them. They (Demon Army) have a lot of rending, so Nidzilla may be less effective then usual, but devourers and deathspitters were magnificent!
Has anybody else faced the new demon codex yet? If so, what was your impression? I am thinking if you are going to run demons you better run some Nurgle to survive the onslaught from Deepstriking.
Daemonettes are pretty impressive. Much more so then the bloodletters IMHO. They managed to take out a fex which was no easy feat. And the Fiends of Slaanesh...KILL them when they appear. They get a boat load of rending attacks. They die easy though.
Minus the Blood Crushers, most of the army is pretty easily taken care of with shooting. Again, devourers just destroyed this army.
Love to hear some of your war stories against these guys.
My friend proxied a 1500 Daemon list. He's got the codex, but didn't want to get the models till the 5th ed rules came out.
He played a Nurgle heavy army. And it would have slaughtered my marines, but my nids did not have a problem. Models that have Feel No Pain don't like Genestealers.
My tactic was to castle in a corner for his first wave and then I tried to move the CC mobs onto my turf. I backed away for a turn so that he couldn't get the jump on me with his flying daemon prince (I think that was the one, may have been a greater daemon). When I charged I was taking out MCs left and right with my genestealers (he ran a total of 4 MCs).
Two things that I learned:
1) Daemons do not like rending
2) The MC outnumbering can really hurt, and will hurt even more in 5th ed.
The majority of the damage to my army was due to being outnumbered in CC, but still being fearless.
I too ran warriors. 6 total, 5 with death spitters and 1 with a VC. They did mediocre this time. Synapse was the best thing I got out of them.
Overall I think the new daemons will have a hard time with nids. They really are geared more for taking out MEQs. However, I do think daemons in the hands of an expert player could be devastating, but most people playing them will have a hard time. It is definitley an unforgiving army type.
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I would agree wholeheartedly with both of you. I have the pleasure of owning both codex's and having been able to look through both of them and played both it's obvious that even a very skilled player will have trouble against even just perhaps a middle skilled player running a good 'nid list. they are definitely CC oriented and don't like shooty bugs and it's hard for them to fight large broods without being outnumbered. I've also noticed that there tends to be some luck involved. If they go first it can be all over in a few turns whereas the reverse can be true if their opponent gets first turn. Good luck daemon hunting!
I've only played on game vs them. I had no seen the book (or even known it was out till he told me what he was playing) before that turnameny. I set up like i usually do and won first turn thuse giving me and un molested turn of moving. My thoughts on what to do when he deep striked was to cover the board to make him deepstrike where i wanted him to witch woeked great. Exept that his Flamers got a deep strike 2'' away from me and just took out a two broods on their DS. shooting them to pieces was a great stratagy. Scary greater demond DS next to my hive tyrant, no more greater demond. My problem was that i got too close to him. His little demons rended the crap out of any thing they touched and i was having a hard time keeping him a way.
The moral of the story is that Shooty nids are still hands down better then CC Nids. In my opinion.
Also the bunching up in one spot and shooting any thing that gets close is most likly the best stratagy for any army vs the Demons.
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.