Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
5th editions is near and everyone will need to re-plan his army and strategy as a huge number of things will change.
First off a few of the changes that are going to influence us the most (bear in mind, these are not rumors, but actual changes confirmed by a preview of the codex I had on monday at my local GW store).
- everyone can run now, except bikes and monstrous creatures (yes, walkers can run!). Those who previously had the run ability can now assault after (otherwise you're just standing there like a sitting duck)
- vehicles are much more resilient... but not skimmers, which lose their auto-glance rule in favor of a 4+ save.
- defensive weapons are <S4 so all we'll be able to shoot from our skimmers apart from the main weapon will be our shuricats
- hand to hand morale is changed: no more minuses to Ld for greater numbers. Now you'll get a minus for each wound you lose by.
- no consolidating into HtH. After you destroy a unit you'll just move d6" and pray the next turn is yours.
- missions will not use kill VPs anymore but only objectives and only Troop selections will be able to capture them, although any infantry may contest them (i.e. your scorpions will be able to stop your enemy from controlling a bunker, but if you want to control it you'll need to put guardians in there!)
- deep striking into impassable terrain or enemies now only kills you on a roll of 1-2. 3-4 the enemy deploys you where he wants, 5-6 you get to keep them in reserves and try again next time.
- infiltrators can be kept in reserve and will enter from a random short side of the table.
- enemy models block line of sight and if you shoot through friendly models you give your adversary a 4+ save.
- no more terrain height: 100% real life line of sight will be used (miniatures modelled to be difficult to see will still be illegal)
That said, the main problem I think Eldar will have is going to be the absolute need of troops: without them you won't have a chance of winning... and as it seems people tend to take the 2 mandatory ones and that's it.
Secondly we always used our skimmers (most of all falcons) as near-indestructible machines of shootiness... which now is no more!
What do you guys make of it?
There are many other changes to the BRB but writing them all would take far too much time...
- Just love that maki! -
First I wonder if this is the age of the EML.
See it's strength for a plasma shot is 4. So you can fire it along with a falcon pulse laser.
Also if you put it on a Serpent or vyper you could fire it at S4 and also fire an underslung shuri cannon. Right?
And of course if the situation comes up or you lose your other weapon you can always fire at s8
I think jetbikes may get even better in 5th. They're extremely fast moving objective grabbers. However I predict the troop thing, while making for more troop selections as I'm sure was intended, will result in much siliness.
I'm not sure what to think of skimmers. It sounds like they just got a whole lot more vulnerable. On the other hand being able to block LOS just got more important.
Finally I think we'll see some more ground combat based armies. You are now free to move your harlies up behind some concealed guardians no shadowseer needed.
Dear Eldar Community,
It seems that many of our Strength 6 weaponry will no longer have as damaging an effect on AV12 vehicles. In other words we will have to take advantage of targeting the thinner rear armor on most vehicles. With this in mind, foot slogging or horde Eldar armies would have to be wary of equipping Str 6 weapons on our Guardian Defenders against Mech forces.
I disagree about the S6 weapons... although it no longer has a chance to blow it up on the first shot, eldar are able to pump out many S6 shots at once. This will change our tactics of course but given enough shots we can still kill an AV 12 thing by glancing it to death it just takes longer. At the very least we can still strip everything off of it and turn it into a rock with armor. This can be so much more frustrating for your opponent! Just my 2 pennies
Never apologise for asking questions young seers, through asking
questions we find answers, and through those answers we gain
knowledge of ourselves and the universe around us
Meet My Autarch
But don't you think that troops being the only-ones who can capture objectives will result in many armies becoming staple? Everyone will have at least two bike units for last turn boost and capture the flag, at least one massive guardian unit for objective control (or even better, pathfinders, with their ridiculous save and new uber sniper weapons) (sniper now hits on AB (3+ for us!) and is rending on wounding... which means that due to old eldar codex rules, we get our AP1 shots on 6's to hit and to wound!). (BTW, new rending is on wound rolls and is only +d3 against vehicles)
Warithguard troops will have a new meaning! We all know what a unit of fortuned and concealed wratihs can do in the middle of the field... well, now that they also block line of sight they seems just marvellous!
- Just love that maki! -
I agree with Kheldar about the wraithguard. They will be seen much more often in squads of 10 with warlock with conceal and a farseer fortuning them. Makes for pretty much the hardest objective holding troops choice you can get, even if it it a bit expensive. However, they can also run, meaning the slog for objectives is much less tedious.
Dire avengers are already used quite a bit now, but i can see large units of guardians being used as a screen for hth units (like good 'ole 3rd ed!!). Jetbikes also have more uses now due to the reasons stated. As for pathfinders, they seem to be a good unit to keep back and sit on objectives close to your deployement zone, but they lack the mobility to be the only troops choice in an army. If all you had were pathfinders you would struggle to slog them up the board for more distant objectives.
The changes to template weapons, while only speculated, could mean foruned fire prisms may become more common too. Infiltrating scorps could be very useful especially against guard etc. but the 'coming on from any table edge' rule is random i think so it could be a bit of a gamble.
Well remember in 5th ed Pathfinders are machines when it comes to killing.
Say, 10 pathfinders.
10 Shots Every 5+ Is AP1.
Lets say you get three misses 3 5+s, and the rest hits.
Then you roll the non AP1 to wound.
Any sixes ignore saves, because of sniper-rending
So, against a doomed target, they will be hideous!!!
Remember though, now they hit on a 3+ due to the loss of always hit on a 2+ sniper rules.
Templates will be much more useable now. They all scatter: on a hit they arrive bang on target, while on a deviation they will scatter d6-AB of the shooter... see those tempest launchers scatter between 0 and 1" now! Yippe!
Pathfinders will definitively be great now: the missions that I saw up to now are
a) multiple objectives: some on your side, some on the adversary's and some in the middle. You keep the pathfinders on your side, while you send your elites to the opponent's. Even if they can't conquer it, they are still able to either kill enemy troops occupying them or at the least contesting them (thus nullifying their VPs)
b) two obectives: one on your side, the other on the adversary's. Same as before, though much easier to pull through.
c) massacre: 1 point for each troop killed, 2 for elites, fast and heavies and 3 for hqs.
Eldar will probibally have no problem in adapting to the new rules, though we will see less and less themed armies in favour of vanilla. Those that will be most severely nerfed will be Biel Tan and Yianden. the first will be forced to take pots of avengers with only a little sprinkle of the other aspects, while the ghost warriors will be forced to flesh out their ranks with guardians, as each wraithguard troop choice will be near 400pts each.
- Just love that maki! -