[List Construction] Low point Eldar Lists - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 7 of 7
  1. #1
    The Demagogue Amishcellphone's Avatar
    Join Date
    Dec 2005
    Location
    Michigan, United States
    Age
    30
    Posts
    485
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    72 (x1)

    [List Construction] Low point Eldar Lists

    This thread could turn into an army building tactica I guess, but let me explain why I brought you all here.

    It is my opinion that in a game of less than 1000 points, except for combat patrol, Eldar cannot put out a competive list compared against most other races. Why? because the basic viable troop squad for eldar costs around 120 points, (min squad pathfinders, 10x dire avengers, 10x guardians w/ conceallock) and they are all shooting oriented, . In a 500 point game, fufilling the mandatory FOC choices is a minimum of about 320 points (farseer on foot with a power, and 2 of the troop squads I described). However, it's a fair assessment that you wouldn't want to take 10 dire avengers without any upgrades, you wouldn't want to take a guardian squad without a heavy weapon, and you probably wouldn't get much use out of pathfinders in such a low point cost game.

    I know you're all thinking, "but hey what about guardian jetbikes? those count as troops!" Well you're correct, and they are the cheapest troop squad that we can field at a mere 66 points for 3 of them. However, when you add an emboldenlock and a shuriken cannon to make the squad somewhat effective you're at 126 points again. Also you're paying the same as 10 dire avengers for 4 models, which are fast, but don't really have the damage output to destroy enough models against horde style lists, and aren't very effective against MEQs either due to their low volume of fire.

    With such expensive troops who are generally specialized in shooting, unlike SM whose troops can do both shooting and assault decently enough, is there any possible way for Eldar to create a viable take all comers list at 500 points? As of right now I don't think its possible. I'm not asking for a list mind you, but various unit discussions and focus in low point matches. Like lets say hypothetically we take 2x DA squads and a farseer, what is the last unit you pick?

    Last edited by Amishcellphone; June 6th, 2008 at 18:45.
    "War does not determine who is right - only who is left" Bertrand Russell

    We bring only death, and leave only carrion. It is a message even a Human can understand.

    W/D/L
    Eldar: 3-3-1

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Senior Member
    Join Date
    May 2006
    Age
    36
    Posts
    1,271
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    53 (x3)

    Actually I'd say eldar do very well at low point total games. There are a couple reasons for this.

    The first is that we're highly mobile. By having a lot of the board empty it lets us make the most of this. It'll be easy to hide all our skimmers, and we can make a lot of moves that don't open us up to return fire.

    For a mobility list I'd definitly say go jetbikes at low points totals. Just do 76 point squads. The warlcok just costs way too much on a unit that small. Rely on shoot and scoot to stay safe. These guys are as much about points denial as racking up the kills. Though they can surprise you sometimes.

    Our HQ choices are a little pricey for what they deliver in my opinion. But a foot slogger will get left behind so I'd pay the extra to wing or mount a farseer or Autarch. Get an anti vehicle option here. Or go for a cheap foot sloggy autarch and stick it with some fire dragons in a cheap falcon (I'd have to check if that'd fit in 500, but by 600 it would).

    So what else to get? I'd consider a nice falcon. At 500 points there is a fair possibility they just won't be able to cope with the thing.


    The second thing is that we like having our FOC slots open due to the lousy squad rules.

    This is where you just put out a ton of walkers and vypers all over the board. It just presents too many targets at too much range for most 500 point armies to deal with. Though as it isn't combat patrol you will need to get some decent anti armor in the list somewhere.

  4. #3
    Member Mike Rutch's Avatar
    Join Date
    May 2008
    Location
    NSW
    Age
    28
    Posts
    162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    22 (x1)

    Personally ina situation like that, I tend to do the dodgy on my troops choices, basically I come to the conclusion that for that unit to be effective in this army I have to spend to many points on them, and therefore I choose to make them as cheap as possible, instead. I am willing to take two units of 5 dire avengers, even though they probably won't do much, I figure I may as well just fill the FOC requirements as cheaply as possible, then field effective units with the remainder.
    Smaller games I tend to pull out the vypers, although I tend to play combat patrols, and in that they are my favorite unit, especially with the 2 shuricannon set-up.
    Quote Originally Posted by Legendx
    *swallows pride* hey prince mike rutch, did you have a good day? *collapses*
    Quote Originally Posted by wakopanda
    so mike is to blame for all the chat deaths on earth
    Sval Foundation

  5. #4
    The Demagogue Amishcellphone's Avatar
    Join Date
    Dec 2005
    Location
    Michigan, United States
    Age
    30
    Posts
    485
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    72 (x1)

    Interesting points all around. I rather like the jetbike idea since if they just hide the whole game, they can just pop out and run for an objective.

    Experimental List:

    Autarch - Swooping Hawk's Wings, Fusion Gun, Scorpion Chainsword 105*(don't have codex atm)

    3x Jetbikes - Shuriken Cannon 76

    3x Jetbikes - Shuriken Cannon 76

    1x Vyper - Shuriken Cannon, Shuriken Cannon 65

    1x Vyper - Shuriken Cannon, Shuriken Cannon 65

    1x Warwalker - Twin Scatter Laser 60

    1x Warwalker - Twin Shuriken Cannon 50

    497 pts

    One thing I notice about all these low point lists I come up with is that its rather hard to fit viable assault units in. Anyone have any idea on how assault elements could be added to these low points lists while remaining effective?
    Perhaps a 6 man scorpion unit, I have not personally used this unit, so anyone with experience using this unit please share any tactics you might have used to positive results.
    Last edited by Amishcellphone; June 7th, 2008 at 09:11.
    "War does not determine who is right - only who is left" Bertrand Russell

    We bring only death, and leave only carrion. It is a message even a Human can understand.

    W/D/L
    Eldar: 3-3-1

  6. #5
    Senior Member
    Join Date
    May 2006
    Age
    36
    Posts
    1,271
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    53 (x3)

    You could add assault elements in. But I wouldn't

    The reason being that Eldar assault units aren't meant to operate on their own. Harlies need escorts, spears typically need a little extra oomph, banshees need a transport, scorpeons can infiltrate but they usually need other forces to save their bacon and/or force enemy units to not just walk away from them.

    I'd stay light and shooty at low points.

    For the list you posted. You don't want to get that close with units that don't shoot'n'scoot Particularily the slower walker.

    So a first suggestion would be to switch the vypers to standard scatter laser models and upgrade the walker to scatter lasers. That actually keeps the points the same.

    The problem that list might have though is a single powerful vehicle. Like a land raider. Still they can only have one and they'd have to have other stuff you could shoot at, so maybe the fusion gun autarch would be enough.

    Looking at it again I think we do have one big negative in small point games. And that is that our HQ choices are junk. That's a bit harsh, and some of our HQ choices can work well in conjuction with a large force. It's just that if you stick one of our HQ units alone on the board they aren't that impressive compared to what other armies would be fielding.

    We're actually a lot stronger reletively in combat patrol than a regular 500 pt game.

    Still I think our ability to move and shoot may very well make up for that.

    I do think 500 is our hardest point total. At 400 it should be a combat patrol, and by 750 you can field armies like 3x holo fire prisms etc etc. Even 600 gives us some room.

  7. #6
    Member Azure Fade's Avatar
    Join Date
    Oct 2007
    Age
    34
    Posts
    196
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    18 (x1)

    I find that warp spiders own the small battles. Their ability to keep out of trouble and the firepower they pump out means they are great bang for their buck. In smaller games people normally dont take alot that can catch up to them, meaning they nibble away at the opponents army with no return fire.
    What once was courage has now cursed in the wars we've made.
    We are the sinners, before our graves.
    (Coheed)

  8. #7
    LO Zealot Heiromyo's Avatar
    Join Date
    Nov 2005
    Age
    29
    Posts
    1,331
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    124 (x4)

    I too think Eldar do well in combat patrol. From the top of my head, I think you'd beable to get a squad of Jetbikes (with warlock), Warp Spiders and a couple of Warwalkers with Scatter Lasers. Lots of strength 6 goodness, mobility and range. Only problem....very elitest so any casulaties are taken badly.
    "Adapt to heaven and enjoy ease; oppose it and toil in vain. None can deduct from the reakoning, or force what is fated." - Three Kindoms, lesson of life.

    My Showcase
    Witch Hunters Tactica [=Updating=]
    New Eldar Tactica

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts