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Deathwarrior (Warrior with Deathspitter)
Dakkawarrior (Warrior with Devourer)
Which one? Personally, i think Deathwarriors are better cause of 3 Small Templates, ability to reroll hits, possible Strength 7 shots, and 6" extra range.
This is all based on a Squad of 3 Warriors.
"What is Mercy? Does it taste Nice?" Hive Tyrant on Reth V
"Kill-kill! Death to the Enemies of the Horned Rat!" Warlord Bweekq at the Battle of Hrad
First, squads of 3 Warriors die very very quickly. I only take 5+ now.
Second, I was lured into trying Deathspitters again when 5th came out, but they turned out to be nearly as useless to me as before. I ran two squads of 7 Warriors (6 DS, 1 BS per squad).
The simple problem is that as soon as the opponent sees your blast weapons he just spreads out and you're lucky to get 2 models under the template, even when it doesn't scatter. With a ~1.5" radius, it's not hard to spread out the models so you can only get 1 under the template, especially for non-swarms. I was averaging about 3-5 wounds per squad, which is horrible compared to the 15 wounds I can average with that many TL Devourer Warriors. Even subtracting the first turn of shooting due to the lesser range, the Devourers still come out on top.
My vote: Devourers all the way.
I love my DeathWarriors, running a maximum brood of nine (8 DS + 1 BS). These are foot sloggers with Extended Carapace. More mobile enemies tend to just stay out of range, so I find the Devourers to be a bit more attractive on Winged Warriors.
The new multiple blast rules do favor the Deathspitter considerably. If you're worried about the enemy just spreading out, think about this: Spreading out should hinder their maneuverability.
"It takes a vast amount of self control to be this dangerous."
---Ogvai Ogvai Helmshrot, Jarl of Tra, VI Legion Astartes
Another thing that you need to think about is their roll. Lets face it, it is probably likely that the warriors with devourers can kill more troops than the ones with deathspitters. Their gun is just better at taking out a large number of weaker guys. The flip side is that the deathspitter has a chance of taking out lightly armoured vehicles, can still kill infantry and might kill some tougher infantry. It depends what your army needs.
Personally I tend to prefer deathspitter warriors simply because of how my army works together, although I haven't done much with 5th edition yet, so it remains to be seen if I keep that choice. I think both versions of warriors are good, you just need to see what fits your playstyle.
Originally Posted by The Paint Monkey
I've had pretty good luck with my devourers, but never tried deathspitters... Personally, I've never had any luck with template weapons in general and none of my opponents ever run swarms, or tightly packed units.
I think the deathspitters are better. Devourers work thier best on Hive tyrants and Carnifexes. The blast is handy and the new rules mean Warriors with deathspitters don't have to take enhanced senses. They can also blow up vehicles. I also agree that if an enemy spreads out to avoid being hit that this can work for you. Remember if an enemies troops all spread out like this it means they are being herded. Also if units spread out they will use up more space on the table and end up closer to each other. This makes it easier to mob all over an enemies army. Nobody who has spread thier army out has ever defeated my Tyranids.
I run two squads of warriors in my army lists above 1500pts.
One squad is deathwarriors.
One squad is dakkawarriors.
They have different roles, the deaths keep swarm armies from bunching and can take down light armour, the dakkas mow down the infantry coming in.
I find this combination to be very very effective with the rest of the army in mind, they all complement each other very well. I've run a squad of each in 4th and 5th and found they still work.... now I think about it I haven't made any changes to my list at all.... only two minor tweaks on two of my squads.
Hive Fleet Ouragan
I think deathwarriors now. Mathhammer-wise, really cheap deathwarriors(DS and spinefists, nothing else) are more effective than the tl'd deathwarriors or tl'd dev warriors against MEQ due to the fact that you can have 3 of them for the price of 2 of the other warriors. If you have 3 really cheap death warriors, you only need to hit an average of 2.25 MEQ each to equall the output of 2 dev warriors for the same cost, but with the amount of damage you deal going down slower than with the dev warriors since its more spread out throughout the unit. It would also be superior against hordes which will probably have more closely spaced guys.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
4th Edition-wise, I would have been up for dakkawarriors, but with the new shooting rules I have to say that I have had good initial success with tests on Deathwarriors. My only disagreement with the above poster is that I would invest in Scything Talons - I always take toxin sacs so that my DS are a threat to vehicles and elite infantry, and Scything Talons are the same cost as the vestigial (likely unused) SF on the cheapy warrior.
A bit more CC punch is nice for finishing off a unit you are close enough to assault, or fending off someone trying to assault you, stopping you from blatting out 3-9 blast markers on his firing line.
Not to mention that a TS armed warrior brood with scything tallons can kill most non-walker vehicles (rear armor 10) fairly easily, if someone's stupid enough to get them into range, such as a SoB doing a drive-by flaming.
However, it effectively remains the same choice as before. Deathspitter against vehicles, devourer against troops. With the new focus on troops in 5th, devourers seem to be the best choice. However, with the nerf to the VC, someone may find a need for warriors to deal with 'medium' vehicles and let the sniperfexes and tyrants deal with the Leman Russes and Landraiders. After all, a deathspitter can still penetrate.
My delimma, however, is the heavy weapon. The new blast rules seems to insist that a BS be hooked up in a Deathspitter warrior brood to save the points from ES. However, barbed stranglers are anti-infantry weapons while the deathspitters still suffers from their original problems, such as, you know, being able to actually hit anything (after all, on average, you only get two people under the template). The fact that it lands all the time somewhere isn't very redeeming.
However, if you throw a VC in with a deathspitter brood, you'll almost have to waste points on ES. Oh well.
"Tell me what you cherish most. Give me the pleasure of taking it away." Sephiroth, Final Fantasy VII: Advent Children