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Well I'm looking at the new scenarios from the 5th ed. rulebook and it says that the objectives holders come from the Troops selections...
That mean that our Gaunts and our Genestealers are the only ones able to hold objectives while the rest of our troops can contest the others...
It's going to take a lot of Gaunts the way I see it because being our cheapest and weakest troops we tend to throw them away. It also means that they might become a strategic weakness... if our opponent concentrate it's fire on them, we won't be able to hold any objectives later in the game.
Anyone's going to make units geared toward objective taking? What size would be best in this case? 2 or 3 big squads backed by Tyranid Warriors or many small squad (8-10 Gaunts)?
I don't see Genestealers as good objectives holders since they are not cheap and a lot better in CC than sitting on a piece of terrain.
Since to win most games, at least 2 objectives will need to be taken and the other ones contested it is going to take our 6 troop choices to get the job done.
Does that also mean that ripper swarms will become a lot more useful to hold ennemy units from advancing on the objectives and to protect the Warriors?
Scenario... a Ripper swarm advance on the objective with a unit of gaunts behind them, they give a 4+ cover save to the gaunts who can go to ground on the objective for a 3+ cover save. The Ripper Swarm is used to engage any incoming unit... 4 Ripper Swarm can cover a nice patch of terrain if spaced adequatly...
I need to get some more of those .
Interesting idea. One question, though. Are hormagaunts scoring, as they are beasts? Not that they would be good objective holders, but still...
Don't know, Triple. I think they are scoring, b/c Raveners were always scoring, and I think they are beasts also.
re: the main thing, like I mentinoed in the other thread you should use double gaunt units to "wrap" around each other and provide perpetual in-the-open cover to each other from any fire angle. Snag an objective and pin down for 3+ perma-cover.
Nids & Guard
GMail = MVBrandt
Can we put 2 gaunt broods in an X pattern to provide cover for both units?
On this note i had an interesting thing happen to me in a game with my old gaming buddy, he focused ALL his fire on my synaps. no synaps = no scoring units.
Any one else have this happen?
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.
Yes, Hormagaunts, even if they are beast, can take objectives.
On the other hand, any Fast Attack choices, like Gargoyles and Raveners cannot take objectives because they are not a Troop choice. Only Troops can control objectives (rulebook page 90.). It's quite clear.
That means that Ripper Swarms will become our expendable troops and our Gaunts will become our objectives holders...
Also, if all our Synapses are killed, it means that all our troops will fall under the instinctive behaviour rule so they can't take objectives, even the Genestealers. So :
1) We need a lot of troops to win a game based on objectives.
2) We need enough Synapses to hold them.
That's a major weakness for us, but one we should be able to ignore by taking more troops and enough Synapses to control them (Warriors, Hyve Tyrants and Zoanthropes). On a side note Zoanthropes are quite useful to boost our Synapse creature number so they will find a place in my future lists for sure.
I have found squads of gaunts to be surprisingly durable because they remain scoring until the last gaunt is gone. A single gaunt is easy to hide in cover out of LOS, and can easily be surrounded by broods that can protect it from close combat. Barrages are a problem of course.
Thyr, IIRC genestealers remain scoring units outside synapse because of their 'brood telepathy' special rule.
Gaunts are also incredably cheap. For the price of 10 marines we can take 30 gaunts before even accounting for heavy weapons and the like. For a mere 100 pts we can take 20 spinegaunts, so we can fill up out troop choices fairly cheaply. Combine with some cheap synapse in the form of zoans or minimalist warriors (rather than the tooled up ones people generally take if they take them) or a walking tyrant.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
Last edited by Thyr; July 31st, 2008 at 01:27.