Welcome to Librarium Online!
Just played my first battle with the Eldar. I've been planning it for a long time but have never actually got round to it.
Jain Zar + 8 Banshees
10 Wraithguard + Warlock
5 Warp Spiders
Absolutely spanked a Chaos daemon army into oblivion: total wipe out on on turn 5 the only real casualty was the Wraithlord Result 10-1 kill points.
The real star was Jain Zar who with the banshees did for 5 of the other units. I never even thought much of her before this game, but knowing I was going up against daemons I knew I had to go for something with close combat punch.
Another highlight was the avatar laying the smack down on a Soul Grinder in close combat - my opponent wasn't expecting that to happen, but with I6 and S6 + 2D6 penetration it was good night Vienna before the SG new what was going on.
Sorry to wax so lyrical but I just had to tell some folks that would appreciate another Eldar victory.
Woot, die daemons die!
How did the Wraithguard do?
Veni Vidi Vici
"The plan is to win, if we don't win its cause you guys didn't follow the plan!"
Eldar: 25,000 pts
Then there's the wraithguard. They seem kind of wasted on demons, as once again they still get saves.
Still, it's great to hear of demons getting owned.
Heh, in one battle against demons in 500 points, i killed his bloodletter squad with skulltaker in one turn's shooting, then his demonettes with the masque landed on my spread out guardian squad and died. no casualties.
@Veahirin: The wraithlord took the role of operation meat shield and basically just stood in the middle of the table and took any kind of punishment that got sent their way. They were assaulted by 6 Plague bearers - who the wiped out in 2 rounds and then were shot at for 2 rounds by 5 flamers with warpfire. I only lost 1 WG the whole game. The Warlock gave enchance to ensure that I would have a high initiative. My biggest concern pregame was bloodletters and their damn powerweapons. From a shooting point, the wraithguards weakened skull taker and some daemonettes which made it easier for Jain zar and the banshees.
In retrospect I could have spent the points elsewhere, but I love the WG models and having a unit that hardy as a troops choice should reap benefits in 5ed rules
@avatar of khaine: Why Jain Zar? Well I know I needed some good CC troops cos that;s pretty much all daemons do and I wanted someone with the mobility to get round the battlefield quickly - she and her banshee brood tool down : daemonettes inc Masque, blood crusher, skulltaker, mopped up some bloodletters and then did for a fiend of slannesh. You can't underestimate the I10 on the charge with 5 atks at S7 plus the banshees most of the opposition are dead before they get to hit back - I know Karandas is also dead hard, but against daemons I'm not sure infiltrate makes any real difference and a lot of the daemon units will match the SS for initiative.
Hey I was also lucky with the dice, but I always am. :-)
Oh and on the issue of Daemon saves etc - I wanted the WG as even though they'll always save, I still wound on a 2+ and the soul grinder would have met a sticky end if he decided to bring him into their range.
Problem with daemons is that you cannot easily predict the deployment strategy so every unit needs to be capable of multiple roles if possible.
My opponent's bigest mistake is that he plays with his heart not his head. He decided to take on my CC specialists with his becuase he wants to see who is best. I on the other hand shoot his CC troops and CC his shooters - like everybody else that has a proper strategy :-)
Last edited by Ravenscraig; July 31st, 2008 at 18:24.
Dazial, if you want to add something to your post, use the edit post tool in the bottom right of your post. People don't like double posting round here.
About the wraithguard: A smart opponent would have simply ignored them, or deamonetted them, or used phlegm on them.
I'm not sure what you mean by double posting. I was replying to a question wasn't I?