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which is the best one to take in a 1500pt game? i typically play against chaos/space marines, but the last game i did a 4 player ffa[me (crons), chaos, nids, and orks] with the nightbringer and i must say, it was a hell of a fun time beating orks with the nightbringer.. ive just NEVER used the deciever before so i dont know really the difference between em that much. any imput would be great!
i cant remember what that army list was exactly but it was along the lines of..
lord (rez orb, phylactery, phase shifter, warscythe)
1 H destroyer
1496 total i think?
i destroyer the orks in the first 2 turns, chaos and nids went at it, chaos lost it in the end, ended up with me with 2/5 objectives and the nids 2/5 objectives at the end of the last turn, last objective was contested, and we said screw it we're going to bed (since this was 3 in the morning at the time)
as for your list your lord has alot of wargear he does'nt need. Drop everything and keep maybe the orb. I would'nt even recommend using one. Personally I would drop the lord for more immortals or destroyers cause your list really lacks fire power.
Also the single heavy destroyer wont do much use at least 3 squads of 1.
Played Necrons agains Chaos Marines the other night using Deceiver. My list was similar to yours, but a bit different:
1 Tomb Spyder
1 Heavy Dest.
1 Heavy Dest.
Was my first time using Deceiver, too. Mission was Seize Objectives with Dawn of War deployment. My opponent won the roll-off and had me go first. So, the Deceiver was helping right off the bat when I used his redeploying ability to move some of my warriors into better firing positions after I got to see the enemy's deployment. He's great in close combat, too. If he gets charged, he can simply fall back and re-assault them in your next turn. No one gets charge bonuses or multiple charges against the Deceiver without his permission. One of the side benefits of being a god & all. With the enemy's high leadership, I didn't bother trying out his ability to force pinning or morale tests, though. He survived the battle with three wounds on him. All in all, the Deceiver was very nice. (I certainly wouldn't want to go against him.)
I have to say with the new assault countercharge pile-in and no more partials on templates, I'll have to take another look at the Nightbringer, too. His template blast seems to have been given a little more punch in 5th ed.
Off the subject of your question a bit, other things that happened in my game:
I concentrated on eliminating his troops as much as possible. The flying circus worked well with the Immortals for the first few turns. When enemy units were starting to close in on one of my Warrior squads, the lord went over and attached to them and in the following turn veiled over to an objective the enemy had left behind. The veil really comes in handy with the objective-seizing stuff. I took the Spyder just to see how he would do, thinking he would be a nice countercharge babysitter for some Warriors, but he got his guts powerfisted out in a hurry, so he was a bit of a disappointment. It was a close game, with my Necrons winning in the end just by virtue of the game going to a seventh turn, giving me time to kill his last remaining troop and hold one uncontested objective out of four (his HQ, a bunch of termies, and a land raider were each parked on the other three).
*Unfurls banner of support*
Knew that would come in handy again sometime
I wouldn't take a c'tan under 2000 point army. I think the phase out weakness is reinforced if you use 20% of the total in just one model. Risky strategy!!
I'm new to the forums, so I'm sorry if this has been covered before... I searched but didn't want to spend hours looking when I can just ask here...
Seems to me like a lot of people prefer the Deciever to the Nightbringer, but I'd like to know why exactly. Someone above made a comment "Take the Deceiver hes the best against every army except orks." Could someone explain why?
I'd like to possibly purchase a C'Tan in the near future and I would need to figure out which one to get!
With the next Cron ex, i think the Ctan will be being removed and turned into Forge World / Apocalypse models, basically for use in huge games, with awesome statlines.
If you do want one before then, basically the Deceiver is better as his abilities are generally more useful and have more ''damage'' potential. Also he is 60pts cheaper.
The reason the NB is better vs Orks is that you can sit him behind a line of infantry and use Ethereal Wind to keep them at bay, and just shoot them to bits
go with the deceiver he kicks butt while wearing kleenex tissues
If Slaanesh is the god of the Perverse, why does Nurgle have all the filth?
Everyone seems to like the Deciever...
I'm not a fan, personally. Ever since the new FAQ came out and stripped the Deciever of his ability to force Fearless / LD immune to fall back, I've throught Nightbringer was better.
Swarming armies are tending better in 5th right now, and NB can help you completely ignore some of them (orks being the lead here). He's better against most monsterous creatures and HQs with WS6 and an additional base attack over the Deciever is significant. (The fact that he's one additional S higher - only matters if you're trying to gutpunch someone else's Monolith, another C'tan, or a Wraithlord - or the fact that he's one I lower tends not to matter at all.) His template attack can actually help tremendously against swarm units he can't push away - when he wins combat by 7-9 because 5th ed forced them to bunch up and then let you bunch up some more, it makes for a rough leadership test / fearless check for that unit.
Don't get me wrong, the Deciever isn't bad, by any means. But his rules were written for a time when everything that mattered and its mother wasn't fearless or immune to LD, and as such, has weakened significantly over time. He's useful in helping to claim objectives and redeploy shooting with his Grand Illusion, but that's about as far as his special abilities take you.
C'tan in general are true monsters on the field - there is nothing bigger or badder than them. Your opponent is forced to respond to their presence, either by dedicating massive firepower or trying to avoid them completely. That is their biggest advantage of all, and that's the one you have to use if you take them. (There are exceptions, of course. Never, never use a C'Tan against Nurgle Daemon Plaguebearers.)