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I was flipping through my codex recently and noticed something a bit confusing to me regarding the cyclic ion blaster. On rolls of 6 to wound the weapon becomes AP1, but I can't see a point to this. Unless I am mistaken ( which is entirely possible as I am still quite new to 40k) AP1 is only beneficial when penetrating vehicle armor, which is not even a possibility with a strength of 3. Is there another reason to have this weapon AP1, or is it pretty much the same as AP2?
Why did the chicken cross the road?
For the greater good.
Its a bit of random chance involved in getting the AP1, but at least it gives it a chance to have some marine killing power.
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If i'm right. the rule for the CIB is exactly if not almost the same as any other rending weapon. you roll to hit, then when you get a 6 on wounding it automatically penetrates armour.
Not quite, it ignores any armour save and provides a +1 to the damage roll if it glances or penetrates a vehicles armour.
yes, that is what AP1 does. but a strength 3 weapon will never glance or penetrate a vehicle.
so it is only relevant to infantry, in which case the AP1 is no different from AP2 (it penetrates all armour, and negates things like FNP. thats all there is to it)
You are right, against AV 10 or higher it has no effect. As a minor point; some people still use VDR and you can have AV9 vehicles using those rules.
If you play with the new building rules, you may encounter buildings with an AV of 9. (See p. 79.)
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
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MEQKiller wrote:Errmm....sorry, the CIB isn't a Rending weapon.If i'm right. the rule for the CIB is exactly if not almost the same as any other rending weapon.
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