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Is there any point in taking shield generators over shield drones? The gens cost 5points more and you can't allocate wounds to them if they fail, potentially losing a unit. Drones and be sac and you can have up to 2 as far as I know. Any thoughts?
The main advantage is against volume of fire. If your suit (w/ one drone) is hit with 2 plasma gun shots, it can allocate one to the drone, but has to take the wound from the other shot. The shield gen gets to save against both.
Also, you have a smaller footprint with just a shield gen, meaning the suit is easier to hide.
Drones are better in general (especially on a two wound model). In fact, I prefer to keep my suits cheap and out of range/LOS, so I don't usually spring for either on my crisis suits. Broadsides are another story: drones are invaluable to protect your strength 10 guns.
The Shield gen is pretty worthless because of the reason stated above and because in 5th you can usually claim a cover save (especially w/ JSJ...) so your crisis already have a 4+ cover save,rendering the shield gen useless, while the shield drone is used as a buffer wound before your crisis start dying.
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I was thinking the same... shield drones sound good in theory but are they in practise?
I don't quite get Maximillian's post though, are you implying that the shield drone gets to make an invulnurable save vs. the wound you allocated to the suit?
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Yeah, cover saves are so useful when you get assaulted...Speaking as a Tau who only plays against a Blood Angels opponent I need all the invul saves I can get. I use both shield gen and drones on my commander.
Is that assuming you only had like one drone? Like if you had two drones, couldn't you assign wounds to them first before assigning one to your whatever model they were attached to?No, sorry if I wasn't clear. I meant the opposite: the suit has to take one unsaved wound and the drone takes its invul when the squad is wounded with 2 AP 2 shots. This is the obvious drawback of a drone vs. a shield gen, but is hardly enough to warrant taking the shield generator.
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Another adv. I can think of is that if you have two drones, you can potentially allocate the wound to your battlesuit if you're feeling particularly lucky, since a 3+/2+ save is better than the drone's. It's risky but you could possibly save a drone and mathhammer's on your side! This is assuming the opponent isn't using low AP weapons.
If you have a monet w/ a shield generator you won't have to take a Ld check for the drone dying and then not be able to regroup because you are below half strength.
Maybe good for a TL FB w/ SG to deep strike on dug in tanks/artillery. Better for 4th ed instead of KPs probably.
Shield generators do have a place on a Monat Shas'O, though, as you might be trying to use a Ninja'O (I'm not sure of their current effectiveness). Shield Drones (IMO) have always been taken to add extra wounds to the unit, although their loss can force a morale check, hence their general lack of inclusion in teams that can JSJ.
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