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So I have become very fond of my warlocks especially the one on a jetbike. They are handy quite often and I dont know how often a well thrown singing spear has saved the behinds of my little elves.
But I never see them in their own squad, why? I was trying to figure out the other day what it would take to make a unit of jetbiking warlocks with destructor, embolden, and enhance. It comes out to be about 300 points for a 5 man squad. Wowzer!
With 3 heavy flamer templates they could make quick work of light to medium armed troopers. It would be an awesome vehicle hunting group. They might be too bad against small units in close combat if you have a farseer tagged up with fortune to spare.
I think it sounds awesome and would be incredible to put together and model but would it be viable for the amount of points you would have to sink into it,
I used to have a 3 warlocks and I put them in a squad with the farseer. Even with such small numbers they attract alot of attention. I think the reason why is because of the eldar's fame for powerful pykers leads people to put them high on the target priority chart, which they will if and once they have seen them in combat. A very powerful expensive unit that is relativly tough, more so on jetbikes, but can still be hurt. I haven't used them on jetbikes but I'm sure it would make them that much more tough. You should try it if you have the models and see if it fits your play style.
i think they certainly will draw a lot of fire from your opponents so you will have to rush forward with wraithlords, or other fast scary things to try to divide things up.
Attaching the farseer makes them a giant priority and you never want your farseer dying, certainly not early off so if you really want to add one to the squad, id suggest taking two in your army.
I’ve never used warlocks like this before, i think it will be an amazingly powerful unit, but it will have a hard time doing what you want without being shot to pieces in the process.
"Playing it safe is the most popular way to fail." - Elliott Smith.
They would be glass cannons.
4+ invul saves and 3+ armor saves (jetbike) are great and all, but they cost a hefty number of points for not having multiple wounds.
If you managed to keep them alive, I think they'd perform admirably. That many singing spears would be almost as good at tank hunting as dragons in a transport, and destructor templates would make short work of almost all GEQ infantry.
Against MEQ lists, I don't think they'd be worth it. Especially not against drop podding marines. A well-placed drop pod could wipe out your whole squad in one turn of rapid firing.
I have also had exactly this plan in mind, although more for fluffy reasons than feeling that they would be a really useful unit - as previously stated, not a lot of wounds to go round when things get tough.
I just need to get on with all the conversion work required for the Farseer and 3 Warlocks that i have lined up to go under the saw.
Yeah a drop pod army would easily make short work of them even with the fortune on them. I am trying to figure out ways I can get them to the targets I need them to attack. Vehicles and large squads of infantry. I dont think they should often get in a long protracted fight with heavy armoured troops as their save even fortuned wont help out. Yet another specialist force.
I don't think they'd have as much trouble getting to their desired targets as people have suggested. Think about it, if the farseer is kicking about befoe they move, he can fortune them. Once they go flat out in their first movement they now have a re-rollable 3+ save.
In all honesty though because of the sheer points cost i'd be inclines to take 2 jetbike squads with a warlock in each. This way you have 2 troops choices with a useful tank hunting warlock in each. Plus they're probably not goint to draw as much attention to themselves.
That's just my opinion though.
Thats a good point to spread them out amongst troop units. I think the warlock unit on jetbikes sounds cool but could it make up its points value on the field. Thanks for the feedback.
while on the subject of converting, does anyone know where i can find out how to convert jetbike warlocks? sounds a bit tough and i'd like to know how before cutting up my models.
just look at the sticky thread on converting farseer to jetbikers. same thing.
To make your unit work mudd, you will have to rely on them ducking into CC and not routing the enemy till the end of HIS assault phase. I'd have a second squad of guardian bikers with the farseer in that doing his thing instead. Pull the sining spears out since you can't afford to bust a tank and sit there in the open (at least fire dragons dont' cost as much and this isn't as vital.) Now you have an anti-GEQ and anti-Demon fast moving unit. Use it to take out hordes and high toughness models.