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Okay I am going to ask a crazy question. I have my army list made out and I find out two of the missions use Dawn of War Deployment with all troop and HQs deployed if you want that is. The store I am playing at has a house rule where Dawn of War is played as Night Fight through the entire mission not just on the first turn. So keeping that in mind I am trying to decide if I keep my two fire prisms in the army or if with some point adjusting I go with a unit of ten wraithguard. The ten wraithguard will give me 6 troop choices then and with the Dawn of War deployment will close ot half the board edge. So do I keep my two fireprisms and move'em up close for the entirity of the games or go for the extra troop choice? Any thoughts?
wow thats not half bias towards horde armies like orks and nids.
Thats a hard decision, i would probably still keep the prisms if it was me, as they can move around a bit more, but it could be risky indeed.
"Playing it safe is the most popular way to fail." - Elliott Smith.
First I would suggest you recommend to your game store that you avoid using your night fight house rule in the Ard'boyz tournament as it may skew results in favor of assault based armies and hurt armies that depend on long range firepower.
As to your adjustments, I really can't say as without the whole list to look at it is really hard to assess what may work better for you.
Last edited by ihockert; September 12th, 2008 at 07:08. Reason: spelling
*Accidental double post*
Last edited by ihockert; September 12th, 2008 at 07:08. Reason: double post
Well I appreciate the response. We shall see how tommorrow goes. Good luck to all Eldar players as we vie for dominace in the Ard Boyz Tournies.