Welcome to Librarium Online!
how effective are gaunt broods with this rule, is the sacrifice of some solid biomorphs worth it?
I've tried this biomorph a few times on spinegaunts while using the brood to shield my other bugs...so far it really has not worked very well for me. Most opponents will try leaving a brood with one or two gaunts and then ignore them so you have to get into assault to kill yourself off or just by the time the brood is shot down its too late to really use them. Like my brood of 14 spinnies only just got killed off round three, it took another turn to get them back into a usable position and I gave a kill point for the brood.
Personally I prefer not having the without numbers and just going with bigger broods. Since the without numbers almost doubles the cost of a spinegaunt (normally 5 points now its 8 points) I would suggest just taking the extra gaunts and try to make use of cover.
"Ohm nom nom nom"
Good point. I am aiming for a CC strong list, and cover is going to be one of my main tools to get to the other side of the table. Although they are my screeners from enemy fire, I dont think a large unit of these guys are going to die off in turn 1 unless they were focus fired. One bonus to without numbers is to claim scenario objectives on table edges or to contest them towards the end of the game.
Yes they are useful when they come in off the corner of a table and come right ontop of an objective but you still have to have some synapse for them or all they can do is contest (and paying +3 points per gaunt just to contest an objective seems expensive to me since the synapse creature could contest it). I have seen a brood of 25 gaunts get mowed down in a single turn but that was with shuriken storm and several units shooting at them (the whole time my stealers are coming up the side not being shot at all). If used properly I"m sure without numbers is useful but just so far it doesn't seem worth the points to me. It almost doubles a spinegaunts cost, you have to have a synapse to babysit them and it cuts down on brood sizes.
If nothing else, try it for a few games, see if you like it.
"Ohm nom nom nom"
Wrong. The turn that the WoN brood returns to the table they are not affected by Instinctive Behavior.
Therefore, WoN Spinegaunts are awesome at collecting your own objective(s). If there is no synapse on the board, just run them off the edge so they come back on the last turn. The only real disadvantage for the squad is in KP missions. Even then they can be a distraction to your opponent if you deploy them in a far corner.
Keep the brood very small (8-12 works well in my experience) and assault your opponent ASAP. They are a wonderful meatshield: spread to max coherency and you should be able to cover your largest broods, and the opponent should NOT want to shoot at them...because that just brings em back!
For reference to how IB works on WoN, read the mission stuff in the rulebook.
are you sure about that? i don't see why they wouldn't be affected by Instinctive Behavior when they come back on? i know they can choose to do "nothing" while outside synapse range, to claim table quarters, but that's about it i think
Dark Eldar: 9/1/2 Winning streak: 6
Tyranids: 16/3/4 Winning Streak: 8
inquisition:4/0/3 Winning streak:0
Page 94 of the BRB: Arriving from reserve
Ive found that as long as your not playing a KP based mission that without number is awesome. i just use them as moving cover for my hormies and 'Sneakers, especially on maps where terrain is scarce at best.
Hive fleet Xiranos
Legion of the Maleficorum
do u have to let your opp. know in advance where your reserve (won) gaunts will be coming from if they also have scuttlers?for each time they will return? ie up to 6 times...
(which is a great way to get attention focused on them- by the way. "go ahead shoot me now or get assaulted next turn for sure".)
I've had good luck with my WoN gaunts. The list I often run has 20 spinegaunts with WoN, 20 plain spinegaunts, and a zoanthrope with just synapse.
I put the WoN gaunts on the front line, followed by the rest of my army and then the 20 plain gaunts on the back line. I rush the 20 WoN gaunts up to die while advancing my troops. I use the back line of gaunts to hold middle objectives and then use the respawning gaunts to hold back objectives with the thrope there to provide synapse.
As for KP missions. I've found you can hide the respawned gaunts so as to not provide KPs (it takes some dedication to chase down a unit that's in the far corner). And if your opponent is making it to those that respawned, chances are you've lost anyways.
"The internet perceives censorship as damage, and routes around it."