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Planning a battle plan takes alot of work it seems,
but this is my initial proposal for a 2000 pt plan
its not the army thats in question, its the plan, but to understand the plan you need a list.
2 Monoliths, providing cover (as marked by the 2 big boxes in the diagram below)
2X10 Warriors, hopefully covering the rear (the diagnal rectangles)
1 C'tan the Deciever, the main painbringer in the army (gasp! not a nightbringer, marked with O)
9 Pariahs, best unit to accompany the C'tan (the inner V shaped box)
2X6 Scarabs, to stave off CC (marked with x)
2X2 Destroyers flank support and take out anything that attempts to deepstrilke
1 lord with res orb (Ressurect my prettys)
The plan is to move up and CC with C'tan destroying squads, where as the pariahs will be used to spank vehicles,and assault any remaining scarabs to tie up more enemy units. Monoliths concentrate there attacks on something big preferably. destroyers and warriors try and survive.
Before people start to tear this appart, im pretty aware this will fail in a huge way Versus Tau and IG. But this is a a battle plan to get the deciever into combat... whenever hes on the field, seems hes a magnet for anything slightly painful. I considered taking nightbringer, but the deciever seems a whole lot more fun.
Edit: i had included a diagram of my battleplan, unfortunately, it all got left aligned. please use your imagination
but what you described was what every necron army is, its always the same, wanted to spice things up a bit,
Pariahs are not bad in anyway, cept they dont benefit from WBB, if i get them to the enemy they will pretty much tear up the place. along with the deceiver.
monoliths wont only be providing cover, but will be laying the perverbial smack down on the big things,
And sorry about the destroyers, that was meant to be heavy destroyers.
i know with a low troop choice it runs the high risk of death by phase out, but with LoS exploitation and scarabs to keep them out of CC I dont see the problem with taking lower numbers if they are going to survive and the rest of the army does the job, i should be fine
that list looks really bad... i feel(and prolly many others) that you should have aprox 1 unit of 10 warriors per every 500 pts... so that means you should have 4x10 warriors. if i was playing 2kptz i'd run maxed destroyers/h.destroyers...
yep yep much fun to be had, and utilizing the monoliths to block LOS while you advance slowly is not that bad its just not quite as fun as one might think.Before people start to tear this appart, im pretty aware this will fail in a huge way Versus Tau and IG. But this is a a battle plan to get the deciever into combat... whenever hes on the field, seems hes a magnet for anything slightly painful. I considered taking nightbringer, but the deciever seems a whole lot more fun.
Dear Game Designer,
Rock is Cheese. Paper is fine.
keep the paraiths and the deciver lose 1 monolith replace with warriors and you cant have 2 squards of heavy destroyers and 2 monoliths thats 4 heavy spots.and you dont have enough necrons to make the res orb viable.