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With the 5th edition rules, is it better to take a 20-man squad of Storm Guardians or two, 10-man squads? My main opponent is Chaos Marines w/some Demons.
It would seem that with the new assault rules, it would be easier to eliminate big squads of low toughness troops.
Seeing as they cant consolidate into a new combat, and troops are the only scoring units now, i would go with two squads of 10.
In the end that seems to be the more flexible option.
"Playing it safe is the most popular way to fail." - Elliott Smith.
The only reasons i can think of not to take 2 10 man squads would be if you've already filled up the 6 troops slots or, if your taking warlocks, the price.
2 squads gives 4 flamers. Just a thought.
"War does not determine who is right - only who is left" Bertrand Russell
We bring only death, and leave only carrion. It is a message even a Human can understand.
or 4 fusion guns, mmmm AP1
Your better having 2 squads anyway as it just gives you more versitility, though it costs extra as you'll want 2 warlocks.
"ask not the Eldar a question, for he will give you three answers, all of which are true and terrifying to know"
People are missing the most important part about a 10 man squad as opposed to 20 - they will fit into a serpent.
Last edited by The_Outsider; October 6th, 2008 at 10:24.
i may just be stupid, but when it comes to ranged units i've always had the minimum number of troops in that unit, so that i get more flexibility when it comes to firing, also what a wise man said "two units gives 4 flamers" which is a good choice when up for demons