Duel Barbed Stranglers On A Fex - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

Closed Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 30
  1. #1
    Senior Member Clarkdobbs112's Avatar
    Join Date
    Jun 2004
    Posts
    401
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    What do you guys think of mounting a carnifex with 2 barbed stranglers? I know you're no fan of them, Uzi, but consider it... Granted, it doesn't have the range or AP of a biovore, but you get a more sturdy weapons platform, it's not a guess weapon, and it's much higher strength on a carnifex. Granted, there's no armor penetration, but at ST 8, most targets are instantly killed anyway. Plus, in close combat, the 'fex still gets 2 strength 10 hits, so it's not a cc slouch. Can't say the same for a biovore.

    And if you use mutable genus, and just give it extcar, enhanced senses, and 2 barbed stranglers, it's 144 points... two biovores with poison, frag, and spore mines would be 156 points, and couldn't instant kill.

    Just a thought... plus, you could take the biovores and the barbedstrangler fex,
    (I'd call him an artilleryfex, or a howitzerfex).

    <a href="http://www.liquidgeneration.com" target="_blank"><img src="http://www.liquidgeneration.com/quiz...ard0.jpg" border="0"></a>

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    LO Zealot
    Join Date
    Jan 2003
    Posts
    1,961
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    35 (x4)

    Considering that instant kill doesn't negate any armour saves, such a fex isn't really worth the points. Those that it is effective against can be dealt with with other things.

    jwu

  4. #3
    Sorcerer Spike_alike's Avatar
    Join Date
    May 2003
    Location
    England, Northamptonshire
    Age
    26
    Posts
    1,532
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    6 (x4)

    I dunno, if both those shots hit, its going to be a potention 10/12 hits needing 2's to wound. Thats 4 marines dead or crap loads of Orks!
    A Promise to a dead man means nothing.

  5. #4
    LO Zealot
    Join Date
    Jan 2003
    Posts
    1,961
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    35 (x4)

    That's the point - very most opponents are power armoured, and in average you won't kill many power armoured models.

    One hit in average, 6 models covered, 5 wounds, less than two kills.

    Considering the range and the fact that you will soon run out of targets as these are stuck in close combat, it's not very useful. Even if you are lucky and the fex gets to shoot all six turns that an average game lasts, it will not get its points worth or marines killed.

    It might be useful against orks and other tyranids, but that's pretty much all. I wouldn't create a conversion just for games against these opponents. Biovores fulfill the same purpose, just better.

    If i will change my carnifex to dual weapons, then it will be dual venom cannons. Tanks cannot hide behind close combat, and being able to at least stun a tank reliably is worth something.

    jwu

  6. #5
    Sorcerer Spike_alike's Avatar
    Join Date
    May 2003
    Location
    England, Northamptonshire
    Age
    26
    Posts
    1,532
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    6 (x4)

    Yes, four S.10 glance only shots seems like a good idea to me. Of course you could just give him claws...
    A Promise to a dead man means nothing.

  7. #6
    Member Akumakaji's Avatar
    Join Date
    Oct 2003
    Location
    Bonn, Germany
    Age
    35
    Posts
    180
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    But you have allways to take into account the chaos factor ... I have seen 5 guards rapid fire at marines, 5 wounds, 3 died ... just because there is something like everage dice rolls does by no means mean that you can depend on it ... if course this holds true for the other side.

  8. #7
    Sorcerer Spike_alike's Avatar
    Join Date
    May 2003
    Location
    England, Northamptonshire
    Age
    26
    Posts
    1,532
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    6 (x4)

    Freakier things have happoned. Like my friends 5 bolt pistol shots at my chaos marines.
    5 hit
    5 wound
    5 dead <_<

    Ich I hate Kraken penetrators....
    A Promise to a dead man means nothing.

  9. #8
    Son of LO Uzi-99's Avatar
    Join Date
    Dec 2003
    Location
    Helsinki, Finland
    Age
    37
    Posts
    3,181
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputation
    86 (x7)

    Thanks AA, no need for me to add anything...

    Just that I&#39;ll be making a dual-Devourer &#39;Fex for Seeding Swarms.

    And to point out: yes, freaky things may happen with the dice. However, I would not trust such things to happen often... And if someone does, then I&#39;m sure they won&#39;t mind that I check their dice? :lol:

    Thus I find it&#39;s much better to consider the potential usefulness of an unit on the average result, instead of trusting against the odds.
    "The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."

  10. #9
    Senior Member Pandora's Avatar
    Join Date
    Jan 2004
    Location
    California
    Posts
    559
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x2)

    I disagree with your guys&#39; flat standard of math. I think you should test something on the field of battle (Even if it&#39;s not real battle.) before you mark it as not good. Clarkdobbs, try it before you drop it as an idea, see if it fits the battlefield role that you want it to.

    Personally, I like the Devourer or Deathspitter more myself, but it&#39;s a matter of preferance. Also, does the word "Clarks" in your name have any referance to the game store?
    <a href='http://www.onpoint-marketing.com/stealth-marketing.htm' target='_blank'>The future of marketing is here&#33; Stealth Marketing&#33;</a>
    Wait, you mean that optimism isn&#39;t fashionable anymore?&#33;
    Lord of Smart-ass Youthimizzles.
    Soup&#39;s up, bitches&#33;

  11. #10
    Senior Member Clarkdobbs112's Avatar
    Join Date
    Jun 2004
    Posts
    401
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    I&#39;m new to the game, and haven&#39;t actually played any battles yet, but if a toughness 4 marine is hit with a strength 8 barbed strangler, he still gets his armor save? The rules book wasn&#39;t very clear - in the description with the commander and the krak missle, they never mention an armor save.
    &lt;a href=&quot;http://www.liquidgeneration.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.liquidgeneration.com/quiz...ard0.jpg&quot; border=&quot;0&quot;&gt;&lt;/a&gt;

Closed Thread
Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts