What do you think about the changes made to Rending - Warhammer 40K Fantasy
 

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    What do you think about the changes made to Rending

    Before the new rules came out I really liked rending, in fact just about everything that I could equip rending with I did. I have seen the changes that were made to rending in the new rules, but I haven't had a chance to try them out. What are your thoughts about the changes made to rending in terms of the decreased armour penetration and auto wound on roll to wound instead of roll to hit.


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    Back with a vengeance Tarnag's Avatar
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    I dont think it makes all that much of a difference, besides becomeing absolutely useless to Monstrous Creatures. Don't get me wrong, you won't see as many rends as you are used to, but it is still very useful, and you will get used to it.

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    I can deal with the new rules, but stealers need to come down in points cost a bit because of it.
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    Quote Originally Posted by Faolain View Post
    I can deal with the new rules, but stealers need to come down in points cost a bit because of it.
    Amen.
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    Im pretty sure that they will come down in cost at least a bit when we get a new codex.

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    Cost down on the stealers maybe but the cost is going to though the roof and beond on feeder tendrils tyhese are essencal on stealers now. I f were lucky they might come as standard ahh a man(bug)can dream.

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    Quote Originally Posted by skullhammer75 View Post
    Cost down on the stealers maybe but the cost is going to though the roof and beond on feeder tendrils tyhese are essencal on stealers now. I f were lucky they might come as standard ahh a man(bug)can dream.
    I doubt they would push the cost "through the roof", its only one point now, and its not too terribly useful (6WS is downright wicked, you dont need to reroll much) to make it necessary to raise it that much. I can see it going up, but not above 2 or 3 points.

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    But if we all stay quiet about the FT .. then GW wont know and there wont be a rise ...:Ninja:
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    I don't think there will be a raise either way, but be quiet anyways...

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    Quote Originally Posted by skullhammer75 View Post
    Cost down on the stealers maybe but the cost is going to though the roof and beond on feeder tendrils tyhese are essencal on stealers now. I f were lucky they might come as standard ahh a man(bug)can dream.
    Flesh hooks are far more important to me than feeder tendrils. One reason why stealers were designed to be so expensive is because I6 was a rare thing. IMO you're wasting that high point cost by giving your opponent a chance to swing first by hiding in cover. In 5th ed, frags are one of the most important upgrades you can give to any model with an init greater than 4.

    Back to the OP question, I feel rending became what it should have been. Moving rending so that you checked for on the to wound roll only makes sense and by cutting it to a D3 for AP made it such that things like the Ass. cannon were not overpowered. It's always disappointing when your units become weaker, but I think it was in the best interest of the game.
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