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I am looking to get back into Warhammer 40k and I have been bouncing around fours looking to start an army. I was thinking of doing space marines but everyone does them! Then I thought of Witch hunters, looked like a neat army but it would be hard to keep it pure and they are expensive. So right now I am leaning todwads nids for a few reason.
1: Oh, love the Carnifex! He looks like walking death. I played with him and quickly made him a Str 9, Tou 7, Wound 4, 2+ armor save big bug!
2: Oh, HA HA 80 Spike guys for 400 points, waves and waves of fearless troops.
3: The warriors look sweet, Str 4 Tou 4, Wounds 2.
4: I can shoot and assault! Unlike most armies I can run forward and everyone can shoot! HA HA who would expect a shooty nids!
Anyways Any hints, are nids a good army? Theres a lot of things that look fun but I just can't decide! Help someone decide why they rule or don't :-P
I like nids because of there customizability pretty much everything can be done different ways.
If you like carnifexes you may be on a winner most people have at least 2.
Nids are also effective at hogging turns i personally find that interesting you have to decide wether you like having long turns or not.
My personal downsides are the ammount of models that have to be made and painted and the ammount of codex checking I seem to have to do..
If you want tanks though find another army we have the big monstrous creatures for that.
I love tanks but Monsterious creatures are nice as well. I need to look more into them and see what people say here. I am so curious if I should start them. I am going to the hobby shop tomorrow. I wonder is 80 Spinygaunts are worth taking for 400 points. I love the idea of a wave of them with a bunch of big bugs comming up behind. I just wonder if it's best to take lots of naked bugs or lots of normal naked bugs and a few nasty nasty decked out big bugs. And I also hope they do not have nid spray (Flamers :-P )
What i suggest if you havent already is figure out what kind of army your going for shooty balanced or assualt.
I highly doubt nids can outfire Imperial guard or Tau but they can do some decent shooting they can realistically do well balancedor assualt based.
Troops are always good now though depending how many points you are playing 80 spineguants maybe slightly too many but ofc if you want a swarm army with a few big monstrous creatures im sure it could work
Well I am looking at starting with 1k points. I have been playing with them in army builder and I cannot decide should I take the Carnifex with 4 meele attacks for 101 points if I should spend 158 points for BS 3, Venom cannon, Scything talons, and 2+ save. I have been looking though the forms trying to figure out how to make a balanced army. I want to assault but I also want a good amount of numbers. I love the warrior models, and the tyran guards make me drool :-P
Nids are a lot of fun. There's no other army that can match the number of pie-plates or blasts tht nids can throw out (max of 8 pieplates in 1500 pts, or you can go with 45 small blast templates, 2 pie plates, 8 s6 tl'd LA shots, and 16 s3 ap5 tl'd shits a turn also in 1500 pts).
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
well first and foremost go with the models you like
So from the sounds of it you should have
Hive tyrant with guards
Probably shooty as he will be walking
3-6 warriors depending these can either be close combat or ranged
again close combat or ranged
Then lots of troops of whatever you like best
Genestealers are close combat monsters
hormaguants are very fast and better than spineguants in close combat
spineguants are great for numbers
If you want a horde army you have ork tyranid and guard, tyranid surprisingly being most balanced i think.
Personally, I think its good to start with a balanced list (the Battle force is a good place to start) to give you an idea of how all the different elements work together, from there you can then specialize, add more Carnifex's if they take your fancy, more Gaunts if thats your thing.
Originally Posted by Karmoon
What do you think of the 180 dollar battleforce to start? It has a lot of cool models that I like including Carnifaxes (2x) and 6 warriors which I love. They say it's almost 1.5k points.
Is it better to take a bunch of Spinogaunts and put them infront of your more expensive 10 points per model and then behind them put your big bugs? I am not sure how the new saves work with monsterious creatures etc.
The battleforce is a good start. You'll also want to pick up a tyrant as they are just too good to not have. I'd recommend magnetizing your fex's arms so you can try out different weapon load outs. Plus a modular fex is way more flexible in all situations.
I usually lead with my gaunts. Of course that may vary as 2/3 of the games are won through capture points, which your gaunts need to be able to get to and hold.
For carnifexes, I always recommend fielding shooting fexes. Either sniperfex or dakkafex. I know some people say melee fexes are great, but there's a few things that I've learned:
1) A skilled opponent will not let your slow moving melee fex into a CC that it can win. Since a fex attacks on I1 or 2, there are many ways to kill the fex before it can attack.
2) A shooting fex is just as effective in CC as a melee fex, with the exception of number of attacks. But that is made up by the fact that it can shoot!
3) A shooting fex is just as effective at taking out armor in CC as a dedicated CC fex. With the added bonus that the shooting fex can most likely stop the armor from moving long enough for it to charge.