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Just a quick question...what's the best number of meganobs in a single unit? I'm thinking about 5, but I can be wrong.
Victory is achieved through mettle.
Glory is acheived through metal.
I run 4 in a Trukk usually. It isn't too expensive for a unit and it's all the Meganobs I own currently
Ideally I'd like 5 or 4+boss in a Trukk.
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4 + Boss in a Trukk (2/w Skorchas) is how I've been running them - works, but haven't had much play test time yet.
Two's to kill. Ahh, sweet sweet music.
With meganobz I usually run them either bare bones or large enough to be resilient, pretty much the same way I run deffkoptas.
I usually run 4 with combi-scorchas, inside a trukk with a ram, with a warboss w/mega armor, cybork and a bosspole attached. That's a solid unit, and the warboss gives them the much needed bosspole.
You could also run 3 in a trukk with a ram (with or without combi-scorchas), as a relatively cheap support/anti-armor unit.
If you want to go all out, you could use the 4+ warboss setup I listed above and give them a battlewagon transport, with a big shoota, grot riggers and a dethrolla. That'd be pretty sweet.
Meganobz can pretty much be used any way you like, although I wouldn't make the unit too large (enemies that ignore armor saves will eat them up), and I'd always give them a transport.
"Any job worth doing, is worth doing with a powerklaw."
Forget one unit of MANZ.... Make a deffwing army!!!
Thats right, 16+ MANZ, a Boss with MA, and that crazy ghazghkull thraka plus three battlewagons.... 1500+ points of pure obliteration!!!!! I can't think of a list with orks that makes me get even more excited!
Last edited by Goblin; October 19th, 2008 at 09:32. Reason: my spelling sucks at 4:30am lol...