Skyleap after deep striking? - Warhammer 40K Fantasy
 

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  1. #1
    Member chaosjacob's Avatar
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    Skyleap after deep striking?

    As the title says, when the swooping hawks deepstrike and place the large blast, may they then use skyleap to be placed in reserve, in the same movement phase?


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    Member Recundis's Avatar
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    The short and simple answer is yes

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    Member Dekendo's Avatar
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    Yes you may but it is looked down upon in friendly games.
    Never apologise for asking questions young seers, through asking
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    Member Braver's Avatar
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    If that is true then i need a squad pronto, i will never bag out the hawks again.

  6. #5
    Senior Member Alex2284's Avatar
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    it is a good tactic to get som easy hits in, but there's always a risk of sctter5ing, both on the grenade and on the deep strike. An especially bad round of dice rolling could have you missing the enemy and then landing in a rock.

    Also, although they have low strength, you miss out on a fair few shots with the lasrifles if you keep flying off all the time.

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    Member Dekendo's Avatar
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    They are generally used for tank popping with the rubber band tactic. They are kept small to avoid unnecessary casualties and keep them cheep. The small squad also helps cope with the fact that they won't be firing.
    Never apologise for asking questions young seers, through asking
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  8. #7
    Kut Maar Krachtig Zema's Avatar
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    I was surprised about this too, as it makes them absurdly powerfull.
    Got a "good" rumour from a GW staffer? Forget about it, LO'ers know more than any random GW shop staffer.
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    It does and that is something that should be abused, imagine two squads of swooping hawks harrasing a poor unit, fits perfectly into their aspect theme. I agree that you lose valuable use of their lasblasters but if you have small squads you get two cheap large blast markers at the start of your turn. Worthwhile i say.

  10. #9
    Member Cut Your Ribbon's Avatar
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    In my mech lists I run two squads of 5, dropping bombs and jumping away each turn.

    They can on occasion catch a squad off guard and kill several of their numbers, but more often then not all they will do is greatly annoy your opponent, knowing any one of his squads can potentially be taking two large blasts no matter where he places them.

    Wait until he leaves a lone tank behind, drop down both squads on either side of it and your opponent has a hard decision to make, run back to deal with the hawks, or shoot one squad with the tank whilst the others make it to it unharmed.

    And it doesn’t hurt you can contest objectives on the last turn of the game to steal the win away.

    People will complain and call it cheese, but consider what you pay for a squad of hawks compared to other armies jump infantry, and what we get in comparison? without this ability we get a bad deal, thus hawks generally were not seen, but now they have become a more desirable unit with a useful ability. Plus its not like this tactic is without its risks.
    "Playing it safe is the most popular way to fail." - Elliott Smith.

  11. #10
    Victorus aut Mortis Shad0w_Reaper's Avatar
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    Quote Originally Posted by Cut Your Ribbon View Post
    People will complain and call it cheese, but consider what you pay for a squad of hawks compared to other armies jump infantry, and what we get in comparison? without this ability we get a bad deal, thus hawks generally were not seen, but now they have become a more desirable unit with a useful ability. Plus its not like this tactic is without its risks.
    I dont really see how swooping hawks are bad compared to anyone elses jump infantry. I would have said they are equal if not better than most. Better Initiative than most, fleet, decent weapons, better grenades plus the grenade pack, access to a squad leader with decent weaponry and abilities. I dont think you have it as bad as you think.

    ~SR~
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