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Well, feeding into my recent Trygon obsession (anyone on chat will tell you that a Trygon has been under my skin, begging my to convert one), I have decided to make a thread on its use!
Do you think that it can work and fit in normal sized games that aren't on Apocalypse scale? Is it worth its points?
In the game that I proxied it I had a lot of fun with it, and I plan to convert it either way just for fun, but what are your opinions?
I am sorry that I can't post the stats, but they are in Imperial Armour 4: The Anphelion Project.
Also post your painted up or converted Trygons here, just to feed my current obsession!
Last edited by Tarnag; December 22nd, 2008 at 13:01.
I think a Trygon is useful. It is best put to use for getting in your opponent's face. Use it to attack him where he is most vunerable and distract him while the rest of your swarm gets to work on his army. You can also use it to provide a large assault critter to surprise your opponent and back up an assault by Genestealers, Hormagaunts and other assault models. The unit that can follow it through it's tunnels can be very useful to add to the number of creatures attacking. This works best if you're going for one flank of his army as you can overrun his forces there.
There are also rules in Imperial armour apocalyse for the Trygon. I think they are fairly similar to the ones in the Anphelion project. Though I would suggest that when it comes to any of the other gargantuan creatures such as either of the Hierodules, the Harridan or the Hierophant that you should use the Apocalyse rules for them. The Apocalyse rules are far better than the Anphelion rules which rather suck. You should also use the Trygon as it is a cool model. Making your own will be cool too and they are lots of fun.
Here is my painted Trygon which you requested.
Here is also a link to Buglands where there is fluff about my Trygon.
Last edited by Leech; December 14th, 2008 at 02:26.
Yeah, I am wicked escited for the conversion, it seems like a damn fun one to do!
Thanks for the advice, I will check out the Apocalypse rules for it. The only thing about the Trygon I don't understand is the Mass points, namely who makes the severity check for it, it would be wonderous if you could clear that up for me!
EDIT: After looking in IA Appocalypse, he doesn't have the mass point, and actually seems worse (no pushback/safety within 1" on Deep Strike, no Beast Special Rule, yet more points), but still useful. I could still use help clearing that up though.
Last edited by Tarnag; December 14th, 2008 at 02:31.
You or your opponent can check. I would suggest your opponent gets to check. It is like a special kind of rolling to wound and he should roll to wound. You would roll to save. Showing him what to do and how easily he can or cannot hurt your critter is also more friendly. Gargantuan creatures are odd and your opponent should be involved in it's rules. This is so he won't feel that he attacks you and then you go through some bizzare set of dices rolls while you mutter to yourself and then inform him if his attack worked or failed while he has no idea why.
That makes a lot of sense, thanks!
By the way, I absolutely love that Trygon, as well as all of your models. You are an amazing painter and modeler, and in fact one of my favorites!
The only official way to get a Trygon is from Forgeworld, which makes all the big beasties that aren't in our codex. You can also make your own through conversions, but you have to be careful to try and get the scale right. I'm not even sure mine will be big enough.
If you can, run your trygon under the Aphelion Project rules rather than Apocalypse.
I may have missed something, but in AP the trygon can assault after 'deep striking' (tunnelling up from its great big burrow), but in Apoc this has been removed. Considering that the trygon must deploy from deep strike, this tends to leave it in a bad place all alone surrounded by baneblades...
Oh and Leech, that is a truly beautiful piece of tyranid art there.
Last edited by andrewthotep; December 14th, 2008 at 20:29. Reason: Forgot to drool.
Yeah, I am gonna play it under AP, just without the mass point in non Apocalypse battles (who brings enough S7+ weapons in 1500 points, not enough to efficiently down that mass point).
If you take away the mass point, the trygon is really a beefed up assault carnifex with deep strike. Sure he's an attention getter but wont last long vs. anyone who can look past the "fear" part of him.
With that said, I do love the concept and the model! I have a forge-world trygon in my "que" after I finish up some gaunts!