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I'm in the process of creating 40k movement trays for my ork army (although they can be used for any army, orks are so numerous that it becomes more useful). Basically a tray is a sheet of cardboard with circles cut in it for the ork bases to fit into, then glued on top of another sheet of cardboard. Set the orks in the cardboard and slide the sheet around for easy movement. Base the top sheet to match your bases, etc.
What I'm trying to figure out is the best formation to use. Since the tray will dictate how the models are arranged, I'd like to have the most effective set up as possible. I'm trying to figure out how the models should be arranged (big circular mob? more of a line? staggered or in rows?) and how far apart each model should be. This takes into account template and blast weapons and other determining factors.
I know that there are a good handful of mathammer diehards out there and I'd like your input. I'm also into making multiple trays for different formations. This is based on a 30 strong mob of boys with nob and potentially multiple heavy weapons.
Any input on these formations would be helpful, and I hope people get out there and try using these trays themselves, as they can save a lot of time and keep your troops in the exact formation you want them in!
It all depends on the situation, and unfortunately, that makes it hard for movement trays to work well.
You definitely want them all relatively close together, so they all get into close combat, but at the same time you don't want them too close together or templates will tear them apart.
I prefer an oval/rectangular shape, with the long side facing the opponent. That way they'll all get into close combat the turn they assault. I also like using blocks like that because it's easier to keep them separate, and arrange them around the battlefield.
For movement trays, I'd consider only having 5-10 in each tray, and then just using multiple trays. That way it's easier to arrange them, and move them around terrain.
In any case, good luck!
Grax already posted my concerns. Using multiple trays per mob would be your best bet. Also bare in mind that you can move models off of their trays and arrange them how you'd like depending on the situation. The trays would only really be useful when your far far away from your opponent, once you get up close, you'll want to start focusing more on tactical placement and should ditch the trays.
I love the idea. I might give it a try.. I get slightly annoyed with having to spend 5 minutes movine 120 Orks >.>
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I think Movement trays sounds like a great idea, at least to speed up the first few turns of the game. Just remember not to restrict yourself to moving in the formation.
Perosonally, I wouldn't create the slots, it seems like that would take too much extra time at least for me. I was thinking however that you could cut out strips to create rows/columns for more flexibility in your formations. Just make sure you aren't moving anything more than 6" and ALWAYS remember to remove them from the tray when going through pinch points or smaller areas, or when you're within range of template weapons.
CDs.... save all those "error-in-cd-burn" disks. a standard CD can fit 5 regular bases keeping your boys 2in apart and therefore have less fear of templates. put a couple CDs together and you are set. Stelek formerly from Dakkadakka gave me this advice.
Armies thus far....
Thanks for the input, all. I like the idea of multiple smaller trays for manuverability, although having one larger tray might unify each mob instead of having a bunch of smaller trays that can get mixed up. A good point was brought up- these trays are best for the first few turns of movement, and once you get shot up and stuck in it is likely that you'll want to remove the trays.
Next step: Green Tide Tray!