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I was wondering how can an eldar army take down a carnifex quickly?
I have thought of a few ideas:
harlequins, using kisses with is a good amount of rending hits
Warlock and farseer command using witchblades,
both options seem extreamly expensive, any one got a better option?
Striking Scorpions with claw-exarch and maybe a farseer with doom.
War walker squadron with scattwer lasers and guide / doom.
Harlies are also an option.
All are still good against plenty of other things as well.
Mind war can work well, starcannons while expensive now, work wonders. The avatar could do rather well against one. A squad of firedragons tend to drop one fast. Eldrad or Yriel can drop several wounds on one before it gets to strike. Wraithguard will shoot them up nicely and if it is out of synapse (sp?) they can insta kill it. A squad of shining spears with a starlance exarch. Even a squad of warp spiders will force enough saves to make a nid player worry.
Fire Dragons are a personal favourite of mine for foes like fexes as a large squad are perfectly capable of dropping one in a single turn of firing. Save spamming wont cut it as Carnifex often come with that upgraded save and when paired with high toughness can make it virtually invulnerable against basic weapon fire.
If your looking for a more long range solution, Lance/Starcannon Wraithlords and Pulse+Starcannon/Lance Falcons will also rack up the wounds on one quite quickly as well as War Walkers with similar fits.
Basically your looking at any unit that can take Pulse/Lance/Starcannons, preferably in multiples.
Last edited by Emerald Cat; February 16th, 2009 at 13:06.
"ask not the Eldar a question, for he will give you three answers, all of which are true and terrifying to know"
I had a squad of Banshees take one out. Admittedly I had shot it a few times with nearby units, but the banshees went up, stabbed it a few timesand ignored its high armour saves. Was lucky that I had the Exarch with a Executioner though, otherwise I'd have been looking at one dead Squad.
One word wraith cannon -the guard are expensive but you get what you pay for -pure across the board pownage.
Punctuations and capitals please.
Last edited by Skarsgard; February 16th, 2009 at 21:51.
Believe in me, even if we are torn apart our feelings will unite us that is what this post is all about.
And there we have an answer of "just about anything in the list".
jetbikes can lead it on a wild goose chase and slowly kill it (not really a good choice unless your opponent is dumb)
rangers/pathfinders couldn't get a better target (except maybe synapse)
dark reapers are perfect
falcons and vipers
guardian defender platforms while the horde is out of range
In fact, only avengers, hawks and artillery wouldn't work well... and certain pheonix lords too.
For a one turn kill, i would go with fire dragons.
Reapers aren't really perfect unless it only has a 3+, which is less common these days. Personally I focus fire them with Pathfinders. I have a particularly lucky unit, moreso one model really. But they're sitting on 2 valkyries, 2 tyrants, about 2/3 fexes, a daemon prince and a talos.
Fire Dragons, Wraithguard and Pathfinders are probably the best way to do it.
Same reason hawks, avengers, etc don't usually work well. S3 won't be able to affect a fex at all if it has Bonded Exoskeleton.
I'll second (or sixth whatever) the fire dragons.
Especially since if you use a melee unit if the dice hate you than you're left with an angry Fex eating your pricey units along with other things that are charging in.
If dragons biff it good transport placement can keep them from getting charged.
Something else though. You really should have some good anti vehicle stuff in your army anyway. Stuff like bright lances, pulse lasers, prism cannons, or if their save is low enough EMLs. Now that won't kill them exactly "fast" but it can kill them reliably and there aren't any vehicles to shoot at anyway.
A key thing is to make sure you know which models are which. You don't want to start a game and find out that a given fex has a 2+ save if you'd been planning to drop it with a unit of dark reapers and now don't have a good option in the right place.
In theory it should be clearly modeled, but nid players are, in my limited experience, a little scetchy with that.
*to be fair I haven't gotten to play against nids very often for some reason. And that was back when starcannons had 3 shots.
Last edited by sunnyside; February 16th, 2009 at 15:37.