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Im new to Nids but very stoked about the concept of ripping into the enemy. I once played a 40k game with some Blood angels space marines I bought, painted, and sold for 3x the buying price on ebay. Warhammer for me has always been a "substitute income" and never a real hobby. But now im getting into it, I have a Lizardmen army and a Wood Elves army, both 1,500 pts in scale and im looking to break into 40k.
Now, besides reading the rule book and pickingup a tyranid codex, I have no clue what to use. There seems to be massice flexability in the nid army for the conditions you face, what with "biomorphs" (as I think there called).
Knowing 40k fairly well, knowing its +60% space marines and then another 20% other Empire of man faction that I will usually be facing, whats the best army list for fighting these armor, tank and (for marines) CC heavy units?
I am brand new and im cinimatically prone to the sycthing talons and swarm type lists, like an aliens movie or somthing.
But whats the best "load outs" against Marines, sisters of battle or tank heavy armies?
Well a Nidzilla list with a winged tyrant and some Venom cannon carrying carnifexes are a good way to deal with tanks, if any monsterous creatures come into close combat with an enemy tank consider it destroyed.
For tanks I use venom cannons and barbed stranglers to shake em up long enough for me to get close.
As for the army in general....
In the beginning I wanted to run hundreds and hundreds of little guys, and I did, to mixed results. Now I have roughly 4500 pts. of nids. The great thing about this army is you can really do it all.
Its up to you man, I'd suggest taking a mix, a couple fexes, at least one tyrant to start (their incredible), and some genestealers. Of course you'll need gaunts and such, if you get yourself a battleforce plus a tyrant you'll have a good start.
I have found with all of my armies that it really takes a few go's on the battlefield to see how you'd prefer your army to act and build from their. Im on a monsterous creature heavy list now, I love my zoanthropes and keeping things crafty. Alot of people like the aggressive stance and assaulty nids, I prefer shooting really.
Good luck let us know how the army goes.
First things first, if you can afford or find it, the Assault Brood is 1500 points of bugs in a box. It is a great start. Battle Boxes are decent, too, and heck if you can go halvsies with someone on an old Battle for Macragge box that will give you some Gaunts and Genies pretty cheap and they can walk off with some Marines.
Before anything else, I highly suggest you invest in small magnets to magnetize your MCs. This will save you ultimately a lot of time and money. Some others may suggest doing your Warriors up with them as well, but that's your call as a modeler. Aside from what you can get in bulk, here's a list of other rather fairly used pieces:
1. Hive Tyrant. This is an excellent HQ! If you can afford a second then go ahead but even before that I'd buy up to three Guards for the one you'd already have.
2. Broodlord. This HQ is a near-staple in most armies. Unless you are doing Apocalypse battles you only need one of these guys. Get him before you get a second Tyrant.
3. Zoanthropes. There's no real reason not to get the max of three. These are great pieces that also see a lot of play in your Heavy Support slot. If money is an issue get two, but like with Tyrant Guard, you may as well ultimately get the full compliment.
4. Genestealers. Make sure you have enough of these pieces. At least 11 to fill out the 'Lord's retinue and possibly another 12 to at least have another full squad you can put on the field.
5. Gaunts. Get them. Many of them. You can never have enough of these suckers! If you can find a way to pin them you can save some money on switching them between the two popular builds: Terma- and Spine-.
6. Everything else. Warriors aren't bad but not super important, especially if you got the Assault Brood or Battle Box. Other fun, fluff pieces like Biovores, Gargoyles, and (arguably) Lictors would fall in this priority slot. Maybe not the Lictor...that would depend on how much you want to put into reserve. I'm on the fence on this piece unfortunately. But I can tell you I'd recommend getting at least one before any of the other things not listed above! I'd also suggest that you find your way into around five or more Carnifexes eventually as you can run those guys in both Heavy and Elite slots!
I hope this list helps you out when you look at what's out there and begin to prioritize your purchases!
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I know you hate to hear this, but you really need to buy the codex before you purchase any models.
There are many different types of armies you can make using the Tyranid Codex and I would give considerations to all of them before deciding what type of army you want especially if you want your army to play competitively.
The type I have always wanted to try is the Tyranid Dakka list. MVBrandt carries that banner and I became convinced a long time ago that tyranids can be a very formidable shooting army because some of his posts.
Twin-Linking Devourer Warriors, Tyrants, and Carnifexes can put out a major volume of Mid-High Str. shots.
Something you need to remember against space marines is that we don't really have a reliable anti-MEQ weapon like other races do so volume of fire is really important for tyranids.
and as the new codicies get introduced the Genestealers keep feeling more and more expensive when you look at other armies options. I have, overtime become cynical of rending anyway. Rending seems like relying on luck far too much.
Last edited by Enjoi_Tyranids; February 17th, 2009 at 05:26.
I think you would be expecting big answers, so I will try to make it short. The Tyranids battle force is a good way to start of with the basic army. A 40K codex and Tyranid codex would also be good (the nids codex, can't live without it). After all of this, you must figure out what type of army are you playing. There are several basic groups (which then divide into sub-groups). Assault, Monstrous creatures, swarmy and shooty. After all of this, just take a look at the typicall advise the experianced hive minds would say about peoples army lists, then use that advice and fiddle around with your own army list. The main thing is to try different possibilities and see which one fits you. And don't forget to then post it here, and see how it goes The main thing is to have fun!
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Tyranid biomorphs are fun but be careful not to get too many of them. Not every creature needs to be biomorphed. The attraction of loads of biomorphs is you will find your army's points value shoots up easily but you will also find your Tyranids are too expensive to use. I suggest that you have a few things such as a Hive tyrant that can get all the biomorphs it wants. Such as a Hive tyrant equiped for assault getting all the biomorphs to help it out in assault. But don't blow too much on other Tyranids. Some cheap brood with almost nothing are often fun alongside broods that have what they need but not too much.
I have bought 3 battle force boxes and created an extra 3 carnifexes out of the extra bits that came in them. (one of which i actually turned into a flying dakka tyrant ) it works for me and has given me way too many options...