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1. when a wrecker ball hits a vehicle does it strike in the rear armour
2. does boarding planks work against walkers,
if yes is it considered regular combat where the walker can fight back
1 - I wouldn't have thought so, since it says you use it against an unengaged enemy unit so its not "really" in close combat.
2 - I cant see why not, although presumeably the walker would get to fight back.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
1 - I would say the attack goes on the armor that you are attacking from. Even though it says treat it as an assault (which would mean rear armor) you didn't charge it like an assault phase.
2 - I would say yes you can hit a walker, but it cannot fight back as you are not being locked in combat with it.
Monkey's Killer Kan WiP (Updated 4/29)
The attack goes on the Armour facing the attack.
The walker cant fight as it is not in base contact.
I can't rightly imagine a Dreadnought standing still while a big spiky slab of wood lands on his head and an ugly green bastard runs out and punches him a couple times.. The image painted in my head is quite silly.. Its like Orks pretending to be Ninjas with giant, bright, noisy trucks.
But.. so far as game mechanics are concerned, I agree with the above posts.. I just wanted to help paint a picture of how awesome Orks are
Or in cinematic terms, the boarding plank is lowered with an Nob standing on the edge while the Trukk zips around at full speed. Whenever it gets close enough to the Dreadnought, the Nob just reaches out with his power klaw, raking it as they drive by, and hopes it opens the Dread like a can.
In game terms, everything happens in a set order, but if the game were real, everything would be happening in real time.
The Dread just wouldn't have enough time aside from shooting the Trukk before it got that close to do anything about the Ork that just jumped on it.
Why so serious? :o
I like my comic justification better ^-^
Do bare in mind that dreadnoughts are hundreds, indeed thousands of years old.. they aren't too busy doing anything except killing whatever they want to kill.. should that be a power klaw toting wanna-be-ninja.. well.. 's just more fun that way
But aye, I wasn't much thinking of the scenerio in terms of real time.. instead imagining the trukk screetching to a halt, the board dropping.. the nob running out, punching and kicking the dread, then rushing back and driving away..
But, from my experiences.... power klaws versus dreadnoughts = not so great idea.. Especially venerable dreads.. so I beg the question, what would happen if you failed to destroy the dread, and it turned around and DID attack on its next turn.. If it destroyed the trukk.. and also if it didn't..