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Well, since im selling my space marines and maybe tau soon, i was suddenly hit by a thought. I looked at my other armies" guard and orks....hmmm i must like horde armies alot (since my tau and sm are rottin away in dust) so i decided to investigate the nids. So what advice can you offer. How do they function? since i play as guard and orks will i be accustomed to the nid's way of war? I am just someone looking for information.
From my knowledge the Tyranids would almost be a blending of the two of those armies. We don't neccesarily excel in shooting but we can really pump out the dakka at closer range. We don't rock it up point for point like the new Orks do but we have some hard hitting CC units that all other armies rightly fear. I will point out that a Horde army type might not be as viable as it once was, but can still do some damage and win some fights if done right. There is one big difference, and that is you will get used to not rolling for Ld checks at least 9 times out of 10, due to a lovely thing called synapse.
Judging from the armies you've played I would think you would like Tyranids. It's got the flexibility to go to either the shooty end or the CC end of the spectrum. One of the reasons I got into them. They have great variety and you could field a different army every time you play for a long time, if you wanted to. If you want an exhaustive or close to it list of pros and cons, I'm sure there is one floating around somewhere. We've had a few guys come through wondering about our lovely bugs. If you want more info here just post and I'm sure we'll all be happy to reply.
are nidzilla armies pretty reliable? or is horde the usual way to go (aka lots of hormigaunts)?
Nidzilla used to be very good back in 4th, but now since 5th edition requires you to have troops to control points, its no longer a greay army. It is still good, however.
"How ironic it is that as fast as we spread progress and hope throughout the galaxy, the Tyranids spread death and despair."
- Aun'shi of the Tau
well can you use rippers to take points. they seem to be a tar pit unit with alot of wounds so they might work really well for points. and they are a troop choice...
Tyranids Win / Draw /Lost 
Daemon Hunters Win / Draw / Lost