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Yeah, it's a basic 8 MC Nidzilla setup, but I don't want to cheese it too badly and I want to run a distinctly non-Nidzilla list in friendlies. Here is the catch, I also don't want to buy any more Fexes! $300 of them is enough thanks!
So, what is the best all-purpose way to set up my MCs for a variety of tasks?
I was thinking:
Walking HT w/ 2x ST and all the goodies
Sniperfex (BS, VC, ES) x 1 or 2
Ninjafex (BS, ST) x 1 or 2
Straight Assault Fex (2 x ST, low points so it can be an elite)
Dakkafex (2 x TL Devs) x 1 or 2
So, I want to be able to field some shooty tank killers, some dakkas, and some straight assualt fexes, 3 that can be Elites and 3 that are strictly Heavies.
Any thoughts on how to get the best out of these models?
I would get some magnets. Then you can model 2 sniper fexes that will always be snipers. 2 dakka fexes that will always have dakka, and then 2 others that can be swapped between snipers/ninjas/booms--And if you really like snipers you could make three of them, and then have one fex that switches between 2 sets of scyths, and 1 set and a BS which would be easy as you only need to magnitize the BS and one set of scyths.
Oh and I would never make a walking CC tyrant...every round he is out of hand to hand is a waste, and sometimes he wont make it until turn 4 or even 5 if you are playing someone who doesn't like him or dawn of war (as you should have your winged tyrant on the board to start because he will wreck any troops at the start, then can wipe anything that moves on the board and has to wait to shoot its heavy weapons at it. Point being make your walking tyrant a Dakka Tyrant and if you want a CC one give him the wings.
Last edited by nichodemus10; March 25th, 2009 at 00:29.
Magnets are not a problem, I can do that and I actually have 25 leftover rare earths on hand from another project. I was thinking the arms would be too small for magnets though...
As for not letting the arms slip, buy high-friction pads that will stick on to the magnets. They work great. If you get your magnets from Lee Valley they usually have matching high friction pads.
As for the walking CC and flying Dakka, I was under the impression that this was the best way to do it since you can get guards with lash whips for the CC Tyrant this way.
I like my flyrant to be dakka and my walker to be cc with at least 2 guards. With the 5th run rules, you can reach combat by turn 3, and that would be for all your TMC's. I usually put my flyrant behind all my TMC's to get cover save (he is your most precious model...you put him in front and he will die from all the guns).
A dakka walkrant is a waste IMO. The guards are actually great in cc. To walk your dakkarant would be to waste the cc skills of your guards. Plus, if your cc-flyrant gets into cc too quickly, your dakkarant has 1 less target to shoot and in a mechanized army that many people play, that means his shooting is wasted.
I've played 4 games with a dakka-flyrant & cc walkrant+guards. In those games combined, I lost the flyrant just once (a DP turned him into a chaos spawn on a lucky roll of 6), my CC tyrant just once and 2 elite carnifexes throughout all 4 games. All my carnifexes were souped-up ninjafexes (T7 2+ 5W) with the exception of 1 elite fex.
Last edited by jy2; March 25th, 2009 at 02:02.
Or you could use sandpaper.
As far as MCs go, I generally keep mine extremely cheap. I usually run either 120 pt BS+ TL Deathspitter fexes or 123pt Enhanced senses/TL Devourer/BS fexes in my heavy slots. For tyrants, I usually just use 121pt dakka tyrants, though a winged dakka or CC tyrant does tempt me from time to time. I've never run CC fexes, so I don't really have any advice there.
Your going to have to glue the magnets in the arm socket, you need to buy from www.amazingmagnets.com I have bought from there. I've done exactly what you want.
The keep the magnets from swiveling in the socket your going to have to hold them in place manually, or I would suggest buying some zipkicker to make your superglue set fast. If the other magnets your not using are nearby they are strong enough to make them swivel in the socket.
As far as magnetizing the arms themselves, cut off the ball part of the arm socket and super glue a magnet to the arm. As long as you have the right side facing up on the magnet you wont have any problems, I have done this to about 5 carnifexes. If you have any problems I can send you some pictures.
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I do however have several hive tyrants, there is a conversion you can do to model 2 TL devourers that most people will accept as just 1 TL devourer if you want to try something else.
I'm about to head out for work, I'll post a picture of the conversion later. It takes a little work but it looks badass.
Sounds good, I'd love to see it!
I haven't run into any vehicle-heavy or MC heavy armies lately, and what I've been running has been sufficient for the occasional tank or wraithlord / daemon prince.