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I have been looking at a lot of Tyranid army lists and most people just go with all out Nidzilla with spinegaunts and genestealers. Or Broodlord/genestealer armies, I have seen a few all around balanced armies where they use a little of everything, except Raveners.
My question is, why don't people use Raveners more? They are cheap, can be in a fairly large brood, and have many uses. 45 points a piece? and they are only slightly weaker on T and S than a Lictor, and you can field 3 to 4 where you can field only 2 Lictors. I dunno I use them and they out-perform my Lictors all the time, either deepstriking or running them, since they are Beasts they can keep up with Hormies and Flyrants. If you run them with Hormies they can shoot before the Hormies charge in, then they can pick off other squads with their guns, or charge into CC. 2 wounds for basically a fast soldier is pretty decent.
Does anyone else use, and like using Raveners?
Raveners has become less popular in 5th edition because rending has become weaker. I often used them in small groups of 1-2 models because opponents wouldn't see them as much of a threat, but now they just give up easy kill points.
They have OK power/cost, however are very weak. At least 44 points (probably 46) that go down with two MEQ shots, no saves. They are nice, however, if you are playing a DS-heavy army, to help benefit from Lictors.
Not only is rending weaker, but the 5th ed loss of being able to consolidate from one fight into a fresh one means raveners get left out in the open at rapid fire range a lot. Their poor saves and relatively high cost makes this a losing proposition.
I miss my long movers, my wriggly men.
MVBrandt loves his Raveners if I recall correctly. I personally think Raveners are still a very good unit for reaching out and touching people (i can't say that with a straight face ), keep them behind the swarm of gaunts, then charge 160 points into the devastators turn two, or that leman russ and rending it to death. They still have uses in my opinion. And I disagree with giving them guns, I admit it can be argued that they move 18" anyway when charging, but I like that run move.
I think the biggest reason no one takes them is the physical cost of the model. At $17 a model, it can be pretty daunting to get them, especially if you're not sure they'll stay in your list. It's the same reason gargoyle's are not used that much. You either spend a small fortune on a unit or convert your own.
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the main problem, as has been said, is that it only takes 2 marine shots before they go down. However there is a list floating around that occasionaly gets played, 18 ravenors, several warriors and some hormagaunts. The idea is that you are so fast that the opposition cant get much of a shot at you. Its a fun list, but its not overly competitive
My FLGS tends to run lots of buildings on the tables and being beasts my Raveners cant get 'em.
Pretty much the only reason I don't play 'em much cause I run all scything talons so rending dont bother me.
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I personally don't use Raveners because they seem a little lame to me. I am not talking stat or how effective they are, but rather their fluff/purpose. From my interpretation they are supposed to burrow away and pop up behind the enemy and eat people. Big Whoop. It just pains me to see such a cool looking model assigned to being a Tremor. I don't know why just pretty much anything that burrows is auto-lame to me.
That bieng said I will reiterate that I do like the mini. I have been thinking about modeling wings or something of that nature to them, then I would LOVE to use them.
Oh, and deepstriking a unit that has a 5+ save is very brave and probably foolish (unless you intend to make a distraction). Also after they DS then you can't assualt, so you have a raher unprotected unit that is left in the open. I guess you could give them 'guns' if you like, but STs are just so cool .
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