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I own six armies:
Tyranids (CC army)
I've been playing for half a year and have invested a lot into the game, and I've played a fair amount in that time, though I still consider myself new(ish). I've played my IGuard a lot, and they tend to fare poorly. I've played my Nids three times and won two of the games. I've played my Dhunters twice for a tie and a loss, and my DEldar I've played the most and I tend to do quite well with them, winning most of my games.
My Edlar however, I've played seven times and haven't lost. I play with Eldrad as my farseer and an Avatar and always play a full unit of reapers with an Exarch and they tend to do just what thier name implies, Reap a Harvest on the Bground. I tend to focus equipping my army with lots of AP 2 ranged weaponry and use a unit of Warwalkers for Eldrad to guide.
So my question is... is the Edar just that good? I'm taking out players with far more experience than I have and I don't believe I am better than them by any strech. Maybe I've just been unusually lucky? A guy at one of the shops I play at has an Eldar army but he looses just about all his games... his model collection is very limited however while I have collected just about everything.
I've not invested in shining spears or prisms... should I?
Edit: Please don't take this post to be me attempting to brag, reading it over it kinda sounds that way. God has blessed me to be able to collect a lot of figs and I am pretty noobish at the game.
If your Reapers are cutting down units left and right, it makes me wonder how much terrain are you using? If it's not the recommended 25% or higher, then that's why the Reapers are doing so well. While they are indeed a devastating unit, the amount of cover in 5th edition along with a well played army, you shouldn't be getting very many chances to pick out units. Also what opponents do you regularly play against, as this may influence how good the Reapers are.
Shining Spears are now a very iffy unit due to TLOS in 5th edition, Fire Prisms however seem to be player's choice right now. I don't play Fire Prisms as I have two Wraithlords I prefer to field, but either can be tough to deal with, and put out major hurt if the opponent doesn't deal with them quickly.
Scratchbuilding Fire Prism Crystals
2K Mech Eldar in 2010: 25Win/4Lose/8Draw
It sounds like you're playing a lot of marine armies and annihilating them by stacking lots of AP2 weapons. While theyre expensive, so are marines, which works out. Eldar are amazing in that they can adapt to take on whatever with devastating efficiency if you plan your list properly. In this case, that is whats happening.
The main strength of the Eldar is to use everything together. The ones who lose with the Eldar split up the army and use them peicemeal expecting miracles or high expectations from each aspect alone. This is likely what would be happening with the guy who has limited selections. Brings little variety to the table which does not allow him to adapt to changes in game or different units but expecting them to perform.
If planned and played right, they're very hard to stop if not near impossible. However, its difficult to plan for everything that can be thrown at you, which is why they aren't as popular or as tourney competitive as some other armies. Game by game if you know what youre facing, yes they're rediculously just that good. But overall vs all comers their weakness shows.
ie. for your list I can see you having huge issues with swarm Tyranids. high str & AP wont be able to deal with lots of little gaunts who will tie up your static firebase, stealers will infiltrate/outflank in and clean up. Enjoy your wins, but dont get too comfortable
To answer you question judging by grand tourny results Eldar are not that good.
They don't suck though. But still they aren't going to win your battles for you. So it could just be the groups you're playing and the armies they have.
GW loves to change up what's good and what isn't though. For example in the last edition transports were death traps, and now they're good. A marine army that fails to adapt to that and tries to rely on, say, long range shooting and powerfists, could very easily be undone by a well designed Eldar force.
So if your opponents haven't been buying new models as new rules and codexs come out they may just be behind the times.
Myself I'm slowly readjusting from seer councils and starcannons to a modern mech force.
Yes, I have played against MEQ almost exclusivly, save for one fight against a Nidzilla force that collapsed against the massed Eldar firepower more quickly the Marines ever have. In that game I lost nothing and tabled him.
It's interesting that you mention terrain, yes we do play with the 25% rule, but I've seldom had issues finding a unit that I couldn't fire at out of cover, and even with cover the overwhelming amount of fire power between a blast template exarch and the reaper launchers devestates MEQ's. Without cover I flatline entire units of 10 each time I fire. Of Course this is most often in conjunction with a Doom and sometimes a guide... depending on where those powers are best applied at the time.
I've faced horde forces twice, both times playing my Iguard which is actually well equipped to handle the tide of nasties. For some reason well beyond the mathmatics, I am unable to hit the broadside of a barn with my IGuard. Time after time I fired every heavy weapon I tabled with that army and missed with the entire force. It became frustrating enough that I stopped playing them a while back... even though I love the models and it is by far my largest collection and half painted. I'm hoping the new Codex in May will change my mind on them... the new Valkayrie's look awesome!
But I digress... I've not faced a horde army playing my Eldar but I could certainly design a very ugly army to beat such an opponent, as was stated earlier. Particuarly with a Farseer overseeing a Warwalker unit of three walkers... Scatterlasers/Shuriken Cannon, Doom/Guide... thats that.
I've not ever played in a tournament enviroment. so its good to know they don't hold up well there. I may just pick up a Prism since you indicate that these are good units. I have a Falcon and a pair of Serpents that have done well for me.
Thank you for the feedback!
Last edited by twofalls; April 3rd, 2009 at 01:40.
Wait. From your last post it sounds like you're putting together your army list after you have some idea what your opponent will be fielding.
That is a huge advantage. And Eldar may be able to take more advantage of it than other armies because our units are so specialized. And having a large model range helps there too.
If you really want to give your Eldar a challenge maybe set up a little tourney type thing with your friends where you have to have the same army list for all your battles, and you draw out of a hat or something to see who you fight each game. Fun, you know they're making a serious effort, and you'll have to build a take all comers list.
Nope, not at all. I just take one of my armies to a shop and play whoever is avalible, some armies are just more suited for fighing Horde players than others is all. IGuard with thier pie plate heavy tanks do very well against Horde players, not to mention bazillions of lasguns. I pretty much always tailor my armies to be able to handle MEQ's... as that is the vast majority of the players I face. For guard I take lots of plasma guns, for DEdlar power cc weapons, for Edlar... well the options are quite large for them to cream MEQ's.
Amoung my very small group of friends who play, I'm the only person who plays non-power armor armies, and I've been teased about playing my Edlar because they are "broken" (winning all those games). Typically I play DEldar which are still dangerous but not like thier misguded brethren.
Last edited by twofalls; April 3rd, 2009 at 04:32.
It sounds like you have a list that is in part or in full designed to hunt meqs and all you have faced is meqs. Given this your list should be doing well. I'd suggest taking your list and finding a horde army or two to play against. If you are still steamrolling hordes then you can start to feel that your eldar are that good.
I do feel that eldar are a very strong army, and have a realistic chance of taking on any other army but they are not over the top good.
Actually Eldar have a really hard time NOT doing well against hoard armies. It's just so easy to get shuri catapaults and other decent anti hoard stuff. I agree that probably the best tactic is try and design to beat MEQ.
But Eldar can and are being beat. Although after getting stomped on the tourney circuit for a while, Eldar aparantly came out with a win just recently. Jetbike Seer council.
So maybe if you're running jetbike councils they can call some cheese. But it seems like there is plenty of psycher hate out there if councils ever become a dominant threat. So this could be a non sustainable thing.
I'm not very good at using Jetbikes, and I'm certain it's just my inexperience. I have six jetbikes and they seem like inferior fire platforms and on the loosing side of mediocre in CC.
How do you use them?