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Thread: Ork Psycker

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    yo greenskins
    i had a idea what abot ork psyckers? something like ork waaagh mage's or shamans just to fun orks more and to get more in the waaagh spirit
    pleae tell me your opinion about this?

    greetz wazdakka

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    Senior Member slicer's Avatar
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    I thought orks already had psykers.... but only feral orks could have them.. weird boys or something? or am I thinking back into 2nd edition with powers such as the foot of gork and mork... :unsure: or is that this edition?.... :blink:
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    tes feral orks have weird boyz buth foot of gork and others are fantasy powers i had was more thinking of a power like the final waagh the psyker takes a test and he fails he&#39;s got a wound if he passes evrything doubles their iniative just like ghazkull&#39;s power?


    please give me your opions about this

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    Son of LO mEGALOMANIAC's Avatar
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    Orks are allowed to take Feral Ork units in their armies, as per a past issue of WD (no idea which, sorry). So if you want a Weirdboy, take one.

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    okay i know that
    but I was thinking for a new unit for orks another hq an ork waaagh mage
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    Senior Member OrkSlugga's Avatar
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    Orks realy do have enough HQ choices as it is and the weird boy will do for all the phycic blasting thinking hurts anyway,

    mEGALOMANIAC have you any idea on how i can find this rules you speak of about taking feral units , was it in a US or UK WD?
    The poster formaly known as VampireSoul, formaly known as OrkSlugga now known as Orkslugga.


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    you call a big mek and a painboss an hq?
    no way&#33;
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    you call a big mek and a painboss an hq?
    no way&#33;
    What the hell? A painboss or Big Mek can be a REAL killer unit&#33;&#33; A Painboss with a full bodyguard of Cyborks can resist nearly anything&#33;&#33; A Big Mek with a perfectly configured bodyguard can destroy anything and still survive for more&#33;&#33; I mean, the Painboss and Big Mek by themselves aren&#39;t good at all... but give them the proper bodyguard.... and BAM&#33; You have a VERY scary HQ unit, that anyone who has felt their power... WILL fear them&#33;&#33; :blink:

    So we have good enough HQ.... but a Better boss WOULD be a LOT better...

    And where exactly did you see that you can take a Feral Wierdboy for any Ork Army? I can&#39;t seem to find it...

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    as you said it can be a real killer unit but wit a bigmek and painboss with an iniative of 3 come one even marines strike faster they *****ing strike equal to guards men
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    i was trying to make the power of the waaaagh work better because it only last for one turn thats why they could use a mage
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