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I want to get a small necron army by getting the Battleforce and a lord- is this a viable army?
Also, what sort of kit should I give the lord at this level.
Thirdly would a monolith be a useful next buy after this or am I better off with another Battleforce.
Finally, are immortals any good. Or failing that, is a heavy destroyer a wise investment and are they easy to convert from regular ones?
a monolith would NOT be a good next buy. another battleforce would be good and more normal destroyers. heavy destroyers are good to get also. destroyer are jetbikes with a gun that shoots 36" Str:6 AP4 Heavy 3. is that good or what. immortals are really good too.
the reason why you shouldnt get a monolith is it only moves 6" a turnand if you deepstrike it, it cant shoot for a turn. there are other reasons too.
for your lord res orb and with immortals veil of darkness. if no immortals just take something else or nothing else.
I love my nuns with guns!
I'll take a shot at this.
It should be noted that the "Warrior phalanx" is expensive, but a terrific buy. If you're contemplating buying two battleforces, you ought to consider buying this instead. You get a lot of bang for the buck. I wish this thing existed when I first started.
A more ambitious build (and more expensive model) is the destroyer lord with warscythe. This bad boy is good for running alongside your high-speed units. Some players use him to babysit the destroyers, but that's a waste, I think. He's best when coupled with a squad of wraiths, but with a battleforce build, you want him running with the scarabs, throwing a heavy punch into the squad that forces your opponent to take it seriously. Be careful, though -- you'll draw a LOT of fire.
Whether or not to use heavy destroyers is a H-U-G-E subject of debate here. Do a search to learn more, but I'll sum up the arguments:
For a shooty army, the Necrons have precious few "big" guns, and in 5th edition, the heavy gauss cannon is the only thing other than the monolith's particle whip that stands a real chance at poking a hole in a land raider. Now that you can't really glance a vehicle to death anymore, the heavy destroyers are arguably more important than ever. They are a must if your opponent likes IG amoured company, or likes to hide his marines/grey knights/chaos terminators/whatever in land raiders. A flying lascannon that essentially ignores terrain when moving is enough to freak your opponent out, and who doesn't like that?
They have always been very expensive, and very fragile. Losing even one of these guys hurts, and you often don't have large groups of them to burn through. Further, the more points you spend on toys, the fewer you spend on warriors, which hurts even more now that only warriors can take objectives. You can give up ONE heavy destroyer, get THREE warriors and have points left over. As long as you don't take on a lot of land-raider spam, massed regular destroyer fire is cheaper, more durable, and ultimately just as effective, especially on smaller vehicles.
As for models, the heavy destroyers use basically the same model as the regular destroyer, but have a heavy gauss cannon and targeter, both made out of metal. I'm really not sure it's worth the effort to buy the metal parts separately (if you can even find them), unless you just picked up a bunch of destroyers on EBay and want to convert some.
the Battleforce resembles the army list i've been sporting in recent 1k point games (Warrior spam is a blast, with some Destroyers mixed in to take down peskier things), and i would definitely say it's a stable list if nothing else if you put an Orb Lord in there. like Canew mentioned, the Phalanx is an epic deal, and worth every penny if you want to get into 'Crons. i'd definitely just look into that over two Battleforces, but i realize it's a bit much for just looking into a fledgling army.
btw @ 7OF8
the Monolith can fire it's Particle Whip when it enters via DS, so depending on your situation it could be helpful to DS and lay down a nice blast template. it's really too bad they removed the ability to fire Flux Arc upon DS though, since that could be much more useful when coupled with the "i-can-DS-on-your-troops-without-consequences" rule.
Thanks for the help so far, rep for all.
A few more questions- would you ever use 2 lords? If so would you go 2 similar, or one res orb, one cc? What is actually in the phalanx? Could I make a passable heavy d by lengthening the gun on a regular one, and if so what is the min size for a unit of either? Similarly, if I wanted a destroyer lord am I better off with the actual model or can I convert from a lord on foot? I ask as I already have a destroyer, and figure that a unit of 2 plus a lord plus a heavy d would work from that (otherwise I could just buy another destroyer)
Thanks once again.
i'll try to knock out a few questions....
1. i've used two Lords in the past with relatively decent results; it's especially useful to have one Orb Lord to support your warriors, and then you have a Lord who's free to roam the board and wreak havoc. the second Lord will probably end up being tooled for whatever you need, i.e. Swarm Lord (Lightning Field, D-body, possibly Warscythe with a group of Scarabs), Flying Circus, or a Wraithflight. the Lord can be a rather fun and flexible HQ to use, though he gets pretty spendy.
2. i recollect the Phalanx has one 'Lith, a Lord with Rez Orb (and Staff of Light for WYSIWYG), 6 Destroyers, something like 48 Warriors, and a bunch of Scarabs. it's somewhere on GW's site, i'm a little rusty on the exact numbers. there's enough for a 1500 point army in there, and i don't recollect they cover any of the elite choices, so you can probably beef it up to 2k relatively easily.
3. some people prefer converting the Lord onto a D-body (i remember that being a bit of work though), and i don't see an issue as long as your opponents agree or it is undeniably WYSIWYG. the model itself is a little spendy, but it would be a simple solution and no one could deny it was a D-Lord. whichever way is more appealing to you would be the best option, because this is a game that thrives off of creativity and simply building an army that you can be proud of and enjoy running.
4. i don't know if i can go too deeply into the squad caps of units, but i suppose it couldn't hurt, lol. a squad of Destoyers can be 3-5, and a squad of H-Destroyers can be 1-3. a 3-man squad of Destroyers is actually pretty effective, and a squad of 5 can be brutal. i don't really see how you could go wrong with 2 groups of 3 either.
Cool. Thanks. Looks like I may have to invest in more destroyers after all then. I might have to ponder that for a bit. Though 1 heavy d seems silly. I may go with 3 destroyers for now and keep one body free for a lord.
Buying the battleforce would have saved me $100+... definitely buy one if you're starting out
So... if I gave some daemons a matte paint-job, would they be "Matte Daemons?"
Necron Tactica: Flying Circus
monoliths, destroyer, hvy destroyer, and immortal is all good. But if you plan on using immortal I wouldn't recommend you to use destroyers it cost to many points. I say use the immortals because yes destroyer are great, but it is easily destroyed if someone use a shooty army. Thats just my opinion though.
PS: ever think about wraith. 9 wraith and 1 destroyer lord with res orb, phylactery, and warcythes is great imo( the only downside is u can't use scarabs)
Last edited by UjustREADmyUSERNAME; April 7th, 2009 at 16:09.